Hi, We're working on indie project Diesel Fury ( 3d roguelite with open world driving - https://store.steampowered.com/app/3842360/Diesel_Fury_Outgun_The_Universe/ ) We got new model and I'm looking for 3d animator who can rig it and animate it. The character is young girl, attractive ( something like Nier Automata, Wonder…
Hehe, that looks pretty cool, Silva_Spoon! I definitely think the lowered forehead looks a lot better too. I agree with tinman that the initial A shape in "faaan" looks a bit odd, can't quite place why though - maybe the mouth is too wide open and the lips aren't horizontally stretched enough? I think maybe on the "F"…
I'm looking for a freelance character rigger to help rig stylized characters for an upcoming animated series on my YouTube channel, which currently has over 30,000 subscribers. The project is paid, remote, and freelance/contract-based. Immediate start preferred. What I'm Looking For: -Solid experience rigging characters…
Yea that makes sense but why just grab the handle and slam the door open. Why not apply some of the same care they applied to opening the trunk? It was opening the door quickly that alerted the zombies... oh well hindsight I guess.
also, i have issues when i close photo shop or quixel suite, and then open photo shop and try to open quixel suite again, quixel suite doesnt open. i am running CS 5
Sorry about not catching this earlier I was viewing in my phone and I couldn't make out the topology around the mouth and assumed it was what I prefer =/. As an animator that rigs up a lot of faces (mostly using morphs and occasionally bone based rigs) then I would much rather there be some kind of organized looping…
Hi Nolan, thanks for getting back in touch! Upto now, I have not been able to resolve my issue. You mentioned: As you mentioned the toilet paper roll, there's an old trick where you slighty rotate the object or the rotate gizmo (relative to each other) and with the limit function, you can roll up a straight piece of…
flip the switch in the shack on the middle of the dam. you should here a loud noise of a gate opening. get back in your airboat and ramp off the dead trees (in the open area where you destroyed the helicopter) in the water and jump through the open flood gate.
Like the new environment for the "fight" with the evil ladies, i enjoy seeing the arrows zoom by, they move around better and that hill part was pretty neat, i enjoyed the hiding near debris. Neat to see the project management tools breakdown of days and how you use your modeling application to do more instead of working…
They had changed the default for the scale tool but switched it back in the first service pack. If you're talking about not being able to scale after certain operations I've run into that too, I think it has to do with the new pinning system and durring some operations verts get pinned but not visually updated and there is…