Hello everyone! Im a final year student at my uni and currently I am making a modular kit for a rural medieval village. Im looking for some feedback for my modular kit, any feedback in general is appreciated, but if you want me to be more specific then here are some that I would like to have feedback on: * The layout of…
From a test i did with Nickz_humanMaleAverage in the tools .ztl section i believe (just for reference to the gif) i made some changes to the .ztl file and added a new layer which added details to it and it seems it is possible to do what i said. The answer is Yes you can put it back into a t-pose after the edits are made.…
Choosing a project isn't easy, but if you treat it like a job it isn't hard either. For personal projects for fun it absolutely doesn't matter what you do or if you finish it, so meh. Its your time, your gain/loss what you do with it. For portfolio pieces things are quite different. A portfolio isn't anything else than…
Thanks a lot for the detailed feedback, really appreciate you taking the time. @fredriklars That’s fair criticism on the blockout. I did move a bit fast through this phase because I was eager to start exploring the main structure, but I agree that pushing the composition and framing more now will save me trouble later. I…
Thanks for all the critics! I am fixing stuff right now! More polys, fixing one of the apparent smoothing errors and clarifying some textures sipher3325: What kind of smoothing errors did you saw? And what do you mean by the wooden handle is off? Is it because the color is wrong or something else? Shrike: Yes, it was made…
it won't work on bsp brushes unless they are round which i assume they aren't as it's bsp i guess modelled outlines would drop too, so you need to "blur" your image/zbuffer a gaussian blur is basicly nothing more then moving your screentexture (alpha is zbuffer) into every direction by X Units (0.001 will do) and giving…
Hi! I think it's a cool location :+1: I recommend taking a step back from 3d and break the reference down, identifying what's important/ location-defining. Including such preparation steps in your thread (and portfolio), you can communicate your thought-proccess to the viewer. Had a quick go at it: I think this doesn't…
I was not back home to see the buttons exactly in substance painter. Did you keep the previous material with the layers?Never mind, we start from the beginning . What you want to make is 3 minute work actually Fill layer 1: click on material slot and add "steel rust and wear" Fill layer 2: click on material slot and add…