@Stinger88 Thanks! These pen drawings from you are really strong! I'm loving them Here's some more tank stuff... still chipping away at this project in my free time:
Di$array: Thanks man, hopefully creepy in a right way :D Thanks for the crits man, it really helped me to see the design in another light, I googled some scarecrow pics, and lo and looking at those i kinda realised that the canvas hood and noose thing was way too characteristic to him, so i dumped the hood and noose idea…
http://www.tttc.ca/ .... That being said, the guys that are talking about learning code as well. I will say that when I went through school, the courses were actually pretty good and useful. Given that it was a newer program, not everything you learned (or didn't learn) was accurate to the industry, and there were…
Hi, everyone! While I was searching for references for my new spare time 3D environment project, a question arose. As an artist, I value thorough preparation before diving into the creative process. It has been some time since I last worked on a personal 3D project (around a year), and I want to start fresh. So, my…
This is great critique @Noren, thanks a lot for taking your time to type it out. You are right, as the beauty shots were the parts I struggled with the most, with many iterations being made. It really was hard to pose and light the model while maintaining a consistent and natural look across all materials. I did use the…
Hi, I am unable to select the camera outline in Blender suddenly. I have tried adjusting the clip start length and scaling the camera up and down, did something change in Blender? Thanks
Thanks Locater :P Another weekend of 3d fun is over. Finished the high poly for the fuel tank looking area. Just bringing those pieces into UDK now. Here is a quick screen of it.
Cool! Really nice handling of the style. The "eyes" on the tank read well from the front, but get a bit lost on the side and profile view. Though, that's kind of a minor accent anyway. Thanks for sharing!