Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…
This is a Laser project I am working on. Trying to bulk my portfolio with some lovely environment pieces. Any advice or suggestions are more than welcome.
Starting another project again. This time I want to do a sci-fi female character. I want to test Quixel Suite aswell and render the final thing in Marmoset Toolbag 2. So far this is all I have. Still wip.
[FONT="][FONT="]Hello polycount, the Stargate Modding Group (SGMG) is looking for reinforcements on the 3D artist side of our project called Stargate - Empire at War: Pegasus Chronicles.[/FONT] [/FONT][FONT="] [/FONT][FONT="] [/FONT] We have worked to create a game modification based on the universe of the…
I just wanted to make some tools I use when animating couriers available to others who are new to courier making that could help them with some of their animations. Projected 'Death ground layer' When animating the death animation for the flying you have the option to make the courier crash to the ground, but since the…
I'm deciding to finally teach myself how to actually create tools & scripts inside of Maya, and the learning curve is steep. I'm doing okay figuring out how to use the documentation to learn, but I feel like I don't really have any goals that I'm working towards, or even an idea of what I should be doing. It's hard for me…
im starting a new game project. top down survival set in alaska. I hope to have a hand painted style inspired by bob ross oil painting style. I have about two months to finish current project though. In the meantime, I'll try to make at least one small digital painting each day until then. Intent is to reach a satisfactory…
New computer parts in - built up, and working! So I spent this weekend starting a new project testing out my new setup - Iteration time has increased due to quicker previewing so I'm working less for more, so needless to say I am very happy with it so far :) So this is a new car design I did, calling it "Prototype LP730",…
For
this project, we require freelance modelers who are proficiently
experienced in the creation of blend shapes. It is preferred that you
are comfortable working with Maya. Mimic
Productions is a leading Berlin-based studio in the creation of film
quality facial animation, facial rigging, motion capture and other…