I've never been one for fanart or breakdown pics but I guess I'll give it a shot! I'll be recreating the first planet from the No Man's Sky demo in UE4. For a reasonable start, I'll just be tackling the environment first but hopefully I'll have enough steam to make the creatures as well. FYI the planet's name is Oria V.…
I usually merge small stuff together that share the same material/texture. Like If I have 3-4 little rocks, I will lay them on the grid in Maya in rows as a lowpoly row, highpoly row, and a cage row. Merge the rocks in each row together as one object. Then make sure all the rows have the same transform point. Make sure…
its a good start. - You MUST have reference if your going to do it right. Dig up images of other games and just copy portions you like, Also look at FLICKR for terrain photos. - study in those pictures how terrain has things that go from BIG to tiny. Big Cliff to med boulders to small rocks to tiny grass to flat dirt. -…
Drugs- There is no drug that will 'give' you anything. All intoxicants ever do is dumb you down so the mundane (eg. a fly on a wall) will become interesting. The stronger the intoxicant the stronger the effect. God- Ok, god makes everything. God makes you. God sayth unto you follow these rules and you get to go the happy…
@E-Freak, 1. Daryl wasn't in the comics so no one knows. 2. Obviously the kid (If you mean Carl) is Lori and Rick's since they're husband and wife. If you're talking about the unborn baby, what do you mean what's the drama about it? Shane slept with Lori so she's not sure who's baby it is. 3. Because it's not like those…
Hum i see what would you suggest to be able too fix the issue? was thinking of changing the base rock texture, maybe would help you think? :) thx for critics greatly appreciated :D what i did is to tile some rock surfaces that i had in my photo collection then i blended them together, as i now see they seem to noisy... in…
ʕ •̀ᴥ•́ʔ I'm back with 8 new videos! I'm working on a 3 part series on painting rocks for video games: How to Paint Rocks for Games - part 1 How to Paint Rocks for Games - part 2 I also released 2 videos dedicated to the major new beta features. The traditional animation toolset and the new rendering engine coming in…
First off you could have posted this in the CryEngine section :P For your problem, I don't really get it, the material editor also didn't changed a lot (you don't have to use the node-based version just change to compact and you get the good old editor). Now to you Question.. Just create a simple Box that fits the size of…
I stick to Quaternion also, its what Biped was originally built on and what it seems to function best with. I run into a lot of problem when its set to Euler. Things like tangents resetting to default when saving/loading animation, what good are bezier handles if they reset? I leave "separate tracks" at the default…