Duplicating isn't bad for the processor nor does it always increase the number of draw calls if the rendering pre-process is well done. You can draw a very large number of instanced pieces of geometry with a single draw call. Even still what is expensive GPU wise is state changes, loading and unloading of things, so if the…
it'd be good if you could post larger scans, hard to make out much in those small images. From what I can see, you've got a decent style already. Like everyone (myself included), you could probably use some more anatomy and life drawing practice. Your faces look like the most stylized part of your drawings, maybe do some…
Massive Sketch dump.. excuse the ridiculously long post. Progress Day2 Quick Sketch Day3 Hint it's from a movie!! Day4 Day5 Based on a picture of someones 3d model Wish I could give credit, but lost the url to the real picture Day6 Hands.. because I always avoid doing them Day7 Tarzan.. based on one of disney's drawings…
You're welcome! I was hopelessly bored while waiting for some images get attached to an email during this morning Gmail's outage, haha. Having never used one of Blender's sewing addons I'm in no position to compare them to MD. The good simulation performance is one thing that initially drew me to MD and the vector drawing…
haha, oh man I thought nobody was paying attention to that. Well there you go it proves my point. I can personally vouch for that character having next to no concept of character and personality when I drew it. The extent of reasoning for her nakedness is that I was thinking about my life-drawing exercises and anatomy and…
Early sketch of Nami I did 4 days ago. Sorry its so hard to see. I draw too light. Been a while since I drew on paper so I'm really slow now. I worked a lion fish into her design. Been working on the concept in photoshop for a couple days now. Here's where she's at. I've worked on her silhouette mostly but I don't know how…
Thanks for the feedback guys. @ConorW: You're absolutely right, I didn't eve notice that in the concept image until I upped the brightness level about a billion. I'll definitely change that. @ParoXum: That's a very good point, my wife actually pointed it out to me yesterday; the massive lighting contrast draws your eyes to…
Hey thanks for the tips, the more the better. I've just got the PolyMagus script to try and take a good look at its features, and possibly figure out something better, anyway I don't want to plagiarize anyone's work. It will fit in my inspiration scripts folder. FYI current IC.Shape can bridge two edges sharing a vertex:…
I've had this worked on prior, but the results didn't turn out as well as I'd hoped, not an insult to the man who did work on it (his other work for me has been exquisite), but I would like a more experienced hand on this. I require this model for my drawing work. The work I need done is as follows: * The body needs to be…