Hey all, I've UVW mapped this doorway for a grocery store I am making and I cant seem to get the unfold or relax tools to do their jobs in maya.. (Im new to UVW mapping in maya.) Anyways, heres the model and the map and I've highlighted the areas I am having trouble with.
Hi, i try to set the position of the "Relax Tool" dialog right against the mouse cursor. Here is code from the help which alerts me when the dialog is opened. But how can i modifiy it's position? I didn't found anything in the help and also no examples using dotNet. :,(
@Jeremy S.: Demon hunter is the Assasin class really and will have traps, etc. Diablo3 Gameplay Panel at Blizzcon. Tons of cool stuff and great insight into the art direction, etc. First 2 parts mainly about the Demon Hunter but it goes into everything else as well. Worth sitting through anyway. [ame]…
This looks great so far! Curious how you're going to approach texturing and shading. One thing I like about the eyes in the concept is the expression makes him look like a crazed samurai, not sure if your more relaxed eyelids will express the same energy.
Thanks a lot everyone for your comments, much appreciated! Still working on the gladiator. Meanwhile, here's some progress on the sphynx lady, which I'm sculpting on my free time to relax. Planning to add wings, but now focused on her body. Thanks for reading!
You should try to find Andrew Loomis references instead of relying on the existing ZBrush references. There's gestural information about the way the S and C silhouette curves of the human body as it stands relaxed you're not quite getting. His drawings show that really well.
this looks amazing man...may be you could try to make her look more relaxed..right now her face looks a bit pinched to the nose area.not sure.have a check over there yourself.apart from this its coming along nicely.! Keep it up.
@Thistle Hey, cool work so far. Something about your hammock isn't sitting right with me. I think where the strings connect to the hammock, that bit should be more relaxed, whereas right now it seems to have something keeping it open.
Just get some good ref. This is one of my favorites ( linking because the image is way too big) http://www.zanedevon.com/images/blog/MaleHandReference.jpg You want to get a natural relaxed pose something like this: Here is a female hand ref as well:
model Day Five An Iron Horde desktop PC to go with the monitor. 300 tris get spent crazy fast. As such, there's nothing inside except hopes and dreams. I'll put something in there when the whole scene is assembled and the polycount limit is kinda relaxed a bit.