[ QUOTE ] I remember our producer was a aggravated by the creator of the game [/ QUOTE ] yep, that'll happen ... Slipstream - i worked on the GBC version of that game, (which evolved a different title altogether in the end). It (theirs, not ours) was shocking - i think the semi-top-down view was a last-minute change, added…
Oh awesome! Love that you`re digging into animation as an enviro artist! These really are a great start! It shows you've got a good understanding of animation already, which is always a plus! Bounce 1: It's a little hard to crit with a flat texture like that. Without being able to see the spin, it seems like it's sliding…
Hey Lamb, I think you've just moved into that intermediate-level, where you aren't a complete newbie, but you aren't a rockstar yet. Newbies need to work on pretty much everything, and it's easy to give a quick critique that can help a ton. Intermediate guys are too advanced for a quick critique and require much more work…
I think CGSociety used to have great themes that were more abstract in concept that were limiting in many ways, but as a result became very creatively open. 'Retrofuturistic' is a great example. It doesn't tell you style, what to make or how to do it. I guess what I'd be getting at is; if you came up with a contest simply…
Oh no not one of these. Why not? It begins...*sigh* Some pretty gruesome stories guys glad you all made It out okay. I will add some of mine. About 10 years old: Walking down a street with my mom I look back to see a classmate/friend from school, so eager to say hi to him and look cool, (I guess) I forget to stop walking,…
[ QUOTE ] Yet another small win for the terrorists. Their "job" is to scare people, if everyone would just ignore them then they would stop. Right now they wouldnt have to do shit to scare people, they could just leak some info and the goverments take care of the scaring part. [/ QUOTE ] If I was on a UK>US flight…
I have several mocap clips that I'm merging in Maya Trax. However, after I created the character set and clips, everytime I try to insert a new keyframe, in any object in the scene, my character that is receiving the clip (with the "import animation clip to character" command) colapses and twists over himself like so: What…
I hear your concerns. I even agree to some. I just don't have this much to say to the points where we agree :) 1) They always existed. That's teamwork. One is doing the work, ten stands around and gives the good tips :) 2) That's 3D. 99% is not creative and never was, but simply repeating boring steps and following what is…
Ahh that was it, heh. The stopping of the selection was a nice by-product but not the reason I did it. In my version of 9 it defaults to "show end result off" whenever I click down in the history I thought it was only enabled when you where working on the top item, which was totally backwards to me. I never tried toggling…