Hi i am a 3d Artist working with a team of highly skilled vehicle artist's. Currently i have an experience of 1.5 years during this time i have worked under 1 open world racing project and the other is an online multiplayer game (can't reveal the project's). If interested feel free to reach me via: rajturbo7@gmail.com…
Agreed. more tiling textures than entire building mapped out, and ditch the 2d stuff. It's cool, but maybe have a blog where you can have your other stuff not related to your direct environment and prop art. also, I would display EVERYTHING in some sort of game engine. no max or maya renders. :) Maybe try and throw your…
UPDATE I've made some props, although they are not textured yet! The new ones I made are the awnings, signs, letter signs and floor sign. This is a quick list of some things that I am going to make (props/decals) - Mail post - Bench - Planters for the windows - Sewer - Gutters - Flags - Horse poops * (it might look like a…
miauu's Texture Dropper Pro greatly speeds up your texturing workflow and additional adjustments. It allows you to quickly drag and drop texture to multiple slots of an material at once using just your viewport. That material is applied to the object on which you dropped the texture. What you have to do is to select the…
Hi Polycounters, I came down with a cold so yesterday and today I stayed in and made this desk. I Speed modeled the geometry and used substance designer and painter for this. The texture took the longest to do. This desk will be a small part of a bigger scene I'm working on but I'm not very far along with it, just did some…
Hey everyone. I'm in my final year of school, studying Game Art and Design, and it was suggested to post my stuff on here to get some extra critiques, so I'm doing just that. I'll start off by posting stuff from this quarter, but I'll also be adding a few things I've done before, as well as any new stuff I work on. Thanks…
Hello. My name is Denis Khlebnikov and i'm 3D Artist. Looking for freelance/remote/contract or part-time employment. My portfolio: https://www.artstation.com/dezaiw Skills: -Experience in several AAA projects.-Low poly / High poly modeling. -Hard Surface modeling -Organic modeling -UV Mapping. -Trim,Tile,Decal textures.…