Vermillion I was refering to the article that compared Lee to to Liefield and not you. So yeah, not sure how you took that the wrong way, but sorry man if it came out that way. As far as Jim Lee works goes I was refering to his work on Uncanny Xmen 248, and then the Xmen series. He also did work on the Punisher and made…
The only beef I have with manuals is that they are written well poorly. I have made it a hobbie of sitting through 300 and 400 page manuals and read them through as if they were fiction because I got sick and tired of missing the obvious. But really the writers of these manuals really need to start writing the functions…
I am glad that I stumbled onto this discussion. . . I am still in shock over the poor treatment of Pixologic ZBrush 2022 perpetual license customers. I suspect that I am one of the last ZBrush personal perpetual license purchasers. I purchased my license for USD$895 on 2021.12.28 after reading the "no update costs in 16…
hello guys, well i am here today with a huge question... and i'll try to explain as detailed as possible what i want and need... so: i am trying to render highpolyscenes interior/exterior mostly buildings in vray... so i made all the adjustments, with irradiance map and all the stuff that is needed to make it look goods.…
Hey guys. I'm working on this Ogre from Id soft's 1996 First person shooter, Quake. My goal was to bring to life the Ogre, and give him a HD look. I wanted to push everything that is cool, and adjust everything that aged with newer technology. In this image you can see that I've sculpted the body and painted over the top;…
Hello to all creative indie game developers out there, We are an up-and-coming publishing company called Best Games Media Group and we would like to connect to as many of you as possible. Our team is constantly working on growing our network of channel partners and affiliates, which will provide your games with popularity…
Project Name: Birth of Death Genre: Adventure/Story/Sci FI Engine: Unreal Engine Art/Style: Stylized/Realistic General Description: Join our growing team! We are working on a new exciting IP and we want to try to implement game mechanics and features the player never seen before in a story game. Project Description: Birth…
Here in europe there are many shops that build the pc for 20-50 for you. Maybe there is a shop like that in your region as well. This way you can pick every component you want, save some money and you don't have to build the rig yourself. Though I have to agree with the statement that it's not hard to build the system…
WoW is a special case, many people who play WoW only play WoW. Note that no other MMO has touched WoW's numbers, even big properties like star-wars can't get anywhere near close to it. WoW is a phenomenon unto itself, it's taken game developers many years to learn that hard lesson by the almost every struggling MMO going…
Here's a few things I took from your story: Every studio can be shut down. You could be working for the biggest and top selling studio of all time, and there's a really good chance they might close shop in under a year. This is the reality of our medium, and of the times. The chances of you being at 1 studio for the rest…