yes, it could be done, although would take much longer to do. Currently it can be optimized well as I only raytest the slices within a depth layer. If it already was a full 3d mesh, I would need shoot a lot more rays from all sides. there is already two maxscripts at scriptspot (search for voxel). but it doesnt create a…
Tiny update. Still making progress on the cards, but in the meanwhile that fur breakdown thread got me having silly ideas. Many unknowns, I'll only be sure it works when I get it into an engine, but I'm wondering about what vertex color is normally used for in creatures and clothing, because I got some interesting and easy…
Even though this isn't exactly what you are after, here are two things you can do for it to not drive you insane : You could also use 4.27 instead of whatever is current. 5.x has numerous issues (from UX to performance) that makes the editor unnecessary unpleasant to use compared to the previous version.
Krinkov - AKS-74u Carbine You knew I knew what I'm doing about because I said carbine and not SMG ;) Changes from the last update - Added some wear, it's mostly hand painted(not a huge fan of procedural wear) - Retextured the magazine to fit with the new colors Texture sets - Krinkov : 4096 x 4096, I don't think it needed…
This vehicle is a star wars fan project, inspired by a variety of star wars objects, the main silhouette and design of the ship is both based of the X-wing and Reys speeder, other smaller inspirations include the turbo-blaster main gun taken from the death star and the smaller round gun located at the front of the speeder…
Hello all, I'm having an issue inside ZBrush. I was working on a stylized building when suddenly ZBrush crashed. Nothing was lost, I re-opened the file and I could continue my work. But for some reason ZBrush now changed the document resolution. Originally, I was working with 2240 x 1680, but now it's set to 1507 x 936. I…
Both my monitors have horrible color accuracy right now. Does anyone have any recommendations for calibration tools? I'm looking at these 2 atm [ame="https://www.amazon.co.uk/X-Rite-ColorMunki-Calibrator-Monitors-Projectors/dp/B0055MBQOM/ref=sr_1_1?ie=UTF8&qid=1431373205&sr=8-1&keywords=Colourmunki"]X-Rite ColorMunki…
Hi guys, I am a 17 year old 3D artist who's currently teaching myself game art with help from a few buddies and I have been working on this piece for quite a while and wanted to post on here to get any constructive criticism, it would be greatly appreciated, I am hoping that one day I can land a job in the industry…
@pior Also didn't have a drawing tablet at the time, actually still don't but currently looking at XPen's Artist 12 for what I want to do plus within budget of what is affordable. As for using AD to sketch with, well once I became comfortable dealing with each layer - masked curve grouping and various output settings this…
method 1. with a small tillable geometry/piece of the rope + array modifier along the curve having "merge" checked in method 2. Using one straight curve with a regular intervals in between nodes for proper UV and another invisible "guide" one ( the one you modeled ) to follow and be "curve deformed" and X scaled up to…