being it's siggraph time and all the marketeers are turning out their copy i just wanted to vent a big ol' fuck you to their ilk and kind for spreading the good bullshit top of my list. those motherfuckers at pixologic : http://www.pixologic.com/events/siggraph08/ just once i'd like to hear a company lay down : yeah. it's…
http://www.eovia.com/products/hexagon/hexagon2.asp Looks like its stealing from every app out there, but i really don't care about that to be honest. It does look like they may give zbrush a run for there money....now if only xsi would implement all of this good stuff:)
If you have soo many problems with this and you came not up with the idea to ask your teacher.. or simply look a some real life references.. for example any twist drill available in any hardware store.. https://en.wikipedia.org/wiki/File:Drillbits.jpg ..then you may have to overthink your path to be an 3D artist.. maybe…
@iam717 what does it look like when you do "Clamp Result"? This looks like the information is blowing out or over exposing. And what are the factors the factor slider is lerping between?
Good call dirigible, I missed that on first glance. Well, I got a bit carried away on this one. Don't take any of this as gospel, just suggestions. The shoulder layout I'd carry all the way around the shoulder so each of those loops remains separate from the others for deformation purposes. The torso area was to smooth out…
Thought i'd make a thread for this one to get some more feedback. The environment was made for a student game called caligo (myst) a platformer/exploration game in which you control two characters. you start at the bottom of the level and have to work your way up with both of them. the protagonists are two girls that both…
I agree with Jesse and think there is no reason a person needs to get so worked up over this specific issue. I understand its part of a greater issue, but there is no limit to how far you can take this if you choose to. My own personal experience: My wife and I compete in bodybuilding (My wife in bikini). Now before anyone…
Hi, first off, thank you @Klawd and @Paxwort for the suggestion and answers. Even though I like the challenge of going efficient and compact as much as possibe I focused a lot on game assets throught my 3D journey. For this project I will try a more detailed approach and not go for optimized. Thanks a lot for the…
I'm not saying anything about specific people or their situations. Just general advice. Probably most of these people made all the right decisions, but just had a bad stroke of luck. Sometimes you do your best but life just burns you anyway. But when you see stuff like this happen, you got to think "How can I prepare so…