Hi kunalht, I can give you my personal series of study references. Keep in mind it is my own study path, not what every TA should know. As a matter of fact "technical artist" is quite a blurry definition, they can be more art oriented: artists who can script a bit, or more code oriented: coders who write tools for the 3D…
The project i am currently working on is a recreation of Vigo The Carpathian painting from the movie Ghostbusters 2 and the highpoly is almost finished.The model was created in Maya and Zbrush , rendered in V-ray and the eyes textured in Photoshop, this is the first stage of the character, next i will be working on a…
here is a ver hacky way to get a good working distance for editing (I dont like how Zoom Extends selected aka frame gets way to close).This kind of range would be good for the autorotate thingie! macroScript Macro13 category:"DragAndDrop" toolTip:""(macros.run "Editable Polygon Object" "EPoly_Grow"actionMan.executeAction 0…
The folks at Reallusion have extended the Reallusion Game Character Animation Contest! The new due date for your animation submissions is July 10th, 2015! That's an extension by FOUR WEEKS! If that hasn't gotten you excited to enter this contest, maybe this spiffy new trailer that Reallusion put together will do the trick.…
I worked more on the hair and extended the torso and arms, quickly modelled and placed the headphones. I'm still working on the little hard surface parts and trying to design the shapes properly. I'm looking up some designs and patterns to put on the clothes, I'll probably make them in painter. I'm still looking for ways…
Sci-fi is like other mentioned before, an extension of what we have already - if it extends too far, it kind of becomes fantasy. Clarke's third law sums that up kind of nicely. If you do want to go with a somewhat different look though, perhaps look to older sci-fi and in the direction of old sci-fi and "retro-futurism"?…
Hy everyone, this a personal project that i am working on, the project is a recreation of Vigo The Carpathian painting from the movie Ghostbusters 2 and the highpoly is almost finished.The model was created in Maya and Zbrush , rendered in V-ray and the eyes textured in Photoshop, this is the first stage of the character,…