Yeah @Eric Chadwick it seems to be a white on white issue, which does look pretty cool tbh. I've run into all sorts of really bad to really neat stuff this month playing around wayyy too much with shaders, cause idk wtf i am doing but its been working out, i probably should eventually read up on all the sites explaining…
Hi We will be working on a fallen-elf themed throne room that is crumbling and has been somewhat reclaimed by nature. The Team will consist of @Ombud and @DylanL Software I'll be using: Maya Unreal Engine 4 Photoshop Substance Designer/Painter Zbrush
I actually kind of like the face the way it was. It has a lot of personality. I tend to like very pretty and conventional elves, but it didn't seem like that was what you were going for and that's perfectly fine. This seems like it could be a more real, "hard-boiled" kind of female elf that would be pretty cool. The…
Here are some of my favorite Maya hotkeys. Most stuff is crammed around QWER so I don't have to move my hand very far, very often: * Alt + D : Delete history (on selected object only) * Shift + Q : Toggle Wireframe on Shaded * Ctrl + Q : Toggle Selection Highlighting * Alt + Q : Delete most recent construction history…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
Necesito apoyo de un artista 3D que tenga experiencia trabajando con Unity, además de conocimientos sólidos en realidad virtual y animación. El objetivo es desarrollar contenido visual que pueda integrarse en proyectos VR, por lo que es fundamental que el candidato esté familiarizado tanto con modelado 3D como con la…
Nice! Looking forward to this one. I like how you maintained the WoW-ish proportions. Not to sound nit-picky, Blood Elf ears point more toward the sky/sun and are smaller according to the lore. Seeing the concept though, his ears are more akin to Night Elves as they are more parallel to the ground, not sure if the artist…
You should post some shots of the wireframe. The only crit I have is the proportions of the face.. it seems a little stretched - nose looks a little long, bring the eyes down a bit. The mouth looks fine where it is, just everything else needs to come down a smidge. Good job.:)