10,000 hours? If you practice 40 hrs. a week for 1 year (52 weeks) it'll take you almost 5 years to get that total. There are university degree programs that only takes 3 years. And I've seen people locally who only have 6 months of actual for-profit school experience who got hired by gamedev startups who have lower entry…
Update: I was able to do half the subtools at a time and it worked correctly so the issue seems to be a limit that I'm running into in terms of how much Painter can load. The full zbrush scene is 45mil points with 52 subtools. I can do about 35 subtools at a time without running into an issue. I'll try comping together the…
Remember on top of your regular income tax....Self employment tax is 15.3%..also need to take into account cost of opperating...Software..Hardware..etc....also, as a freelancer, you are not always going to be working 40 hours a week for 52 weeks (or however many weeks are in a year).... 20$ isnt going to add up to 45k a…
Hi I'm a 52 year old CG artist / veteran animator and compositor who's worked in the video motion graphics industry in London for 25 years. Currently I'm teaching VFX at Greenwich University. I've recently been making 3d virtual miniatures for Tabletop Simulator and learning the art of low poly character design and…
thanks for the tips! I'm going to be doing a lot of drawing this year, so I'll make sure to work on that. :) as for the b-52, I did model it over blueprints, but the plane has pretty weird proportions compared to most large jets already. I started shading the cigarette guy--I'm hoping to eventually start working on a comic…
Hi there, I have been working on some cloth animation for my game and I have now optimized it so I can have a lot of them going on at the same time without any significant performance hit. I have made a video that demonstrates how wind will affect facilities in the game. Strong winds will not only allow flags to wave but…
I am looking for a texture artist that is skilled at texturing low poly vehicle and aircraft models and is able to provide a normal map texture to go along with finished meshes. I can pay 40$ to 50$ per model if texturing is really good I could pay 60$. The models are for use in a RTS sim game and are not really highy…
Username: CRUXE!! Games Owned: 112 Games Played: 60 Games Never Played: 52 Percentage Played: 53.57 % Total Hours: 780.30 Left 4 Dead 2 217.2 I would've thought my total hours would be higher. Well actually, isn't Steam keeping track of your time a more recent addition? It says I've only played 14 hours of Left 4 Dead 1,…
Thought of this thread after stumbling upon this: I think this guy's day job is as a web portal video editor (my impression from his twitter account). [ame="http://www.youtube.com/watch?v=9jNonzA0w6g"]Week 1/52, Kung Fu 365 - YouTube[/ame] "All Weather Training" [ame="http://www.youtube.com/watch?v=rcabyASNG3k"]Training…
Your anatomy is pretty out of whack, particularly the head. I'd lose the mane while you're trying to get the proportions down and then add it back in with planes later. Lion anatomical drawings are pretty easy to come by. Here's a couple to get you started.…