Hello! I am back. the character is all baked and optimized all that stuff. Now i'm working on the black and white handpainting! Would love any feedback! I reshaped the face more so he's less flat but unfortunately to stick to the class schedule did not have time to fix the back armor/leather thing.
Hello, I have a little script that generate batch renders with a serie of HDRI that are located in a directory. The script gets the first HDRI, does 8 renders by rotating the HDRI every 45 degrees, save the renders and load the next HDRI in the directory. My problem is that this script works on certain scenes, and doesnt…
Hello! Yeah this is my first project in unreal which I spent the last couple of months on. I'm not new to 3D as I've worked in VFX for film and tv for the last few years, but would like to try making a move towards games. The aim of this project was to hit on a few key things. I wanted to show use of Trim Sheets, Modular…
rafiii Be aware Designer's openGL render is outdated as hell with very dim highlights vs typical modern game . Iray is better representing what will you see in a game probably . And you should look at such material with sharp light to surface angle to be able evaluate it right . Just my extra 2 c. Front illumination…
Hello everyone, My name is Anna and I have been working a a freelance concept artist for a year now. You can find my portfolio here: https://www.artstation.com/awaiq I am open for new experiences.
Hello! I'm a 3D generalist who worked in two game studios.
1) Mob Entertainment - on the game Project: Playtime. On character creator position.
2) Elmoreden game. This project is still in development. I left because they were late with payment. Position: technical artist - rigging, skinning, implementation in UE 5.3, work…
Hello all, I've been lurking here for quite a while and wanted to finally post & say hello! To make a long story short, I've been a vfx artist on the TV/Film side of things for almost 7 years now. I've always had a strong passion for gaming, and ever since I almost got hired on at TimeGate (RIP) to work on Section 8 back…
Hello fellow Tech Artist ! I'm conducting a research about the benefits of HLSL and I would like you to answer a short questionnaire. That will take less than 10 minutes I promise ! The only thing you need is having experience with HLSL (no technical questions, only your opinion) Here is the link to it :…
I think artists like Josh could offer a lot to students/schools. They could at minimum work in the capacity of at least advising to help guide course structure. They are well known, respected, successful and talented. One other I thought I have and I think Ubisoft might be doing this already is to have studios like Epic or…