Right so this is the first time I've ever done anything like this so I'm a bit daunted. Hopefully I can update and work the project often as this competition falls right in center of my 2nd semester at uni, also because I'm a student I feel like I cant really match up to some of the amazing works of art being created but…
Greetings! I am a dedicated 3D Artist with a rich background of 5 years the realm of game development. My journey has been marked by crafting detailed props and immersive Environments for indie games, as well as creating high-quality content for the Unreal Marketplace. My expertise encompasses a broad range of tools and…
Pedro Amorim: Are these cutouts on every stock ring? As you know, my main reference was a cheap airsoft model and the stock ring has no cutouts. I`ll have to google and add them. Thanks again for mentioning. @ all: Thanks for the kind words. I don´t know about good specific tutorials, but what helped me to get my renders…
How much lighting you put in a prop also depends on if its going to be static or dynamic, or duplicated in a bunch of different positions. If its a house that's going to be rotated a few times, and its always going to be in a day time environment, its okay to paint in more lighting, but if its a barrel that's going to be…
I think the problem is caused by having your UVs split on that edge loop. Possible solutions. 1. Move the verts on that edge loop so that they either fit entirely within those rings, or outside of them. That way the rings will bake onto one UV island or the other not both at the same time. 2. Split your UVs two loops lower…
Also assign shortcuts to Edge Loop, Edge Ring and Connect. I have it on Ctrl+1 = Select Edge Loop, Ctrl+2 = Select Edge Ring and I use space key for Connect. And swift loop is awesome! I have it on Ctrl+Space which activates it and then I can I just hold Shift to make the new edge loop follow the polygon flow. Definitely…
Decided the rings arnt really worth the polys, i'm approaching the 15k mark and id rather not have any rings than have crappy looking ones. i'd probably just bake them on next time, but can't do that on this as i've mirroed the hands. Modelled a dagger for her, 494 tris 1024x1024 textures And final A pose renders for…
Clearly it is quite a small image but overall it seems like a good project. Personally I feel you should make the boxing ring the centre piece or maybe just do a few renders where it is. Maybe change the colour of the ring to something brighter like red or blue. I really like the lighting though and the wall texturing and…
@sacboi oh what da heck, i guess you just didn't want to post an incomplete entry cause of the interior? Awe man, but yeah for me i am okay with everyone coming back and posting their completed stuff, when they wanted & when they felt it was "good enough to post". If Eric doesn't have an issue with it, however perhaps…
BTW, someone started digging into my mountain... you know the one that was ringed with multiple rings of torches up the vertical cliffs and valleys... I that that would make it clear... but surely the huge holes i had been digging with tnt would do it... Not upset at all.. in fact i've left tons of ore in the mountain for…