We’re developing a stylized endless runner for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a skilled programmer, animator, and 2D artist. We work remotely, communicate via Discord, and share data through…
OK, finally pulled the trigger and called this one done! Full project is on my ArtStation Thank you to everyone who offered advice and feedback throughout :)
Greetings! My name is Alain Berset and I am a freelance Senior character/Creature artist from Switzerland working remotely. I am specialized in game ready characters. Here is my Portfolio: http://www.alainberset.com My Fields of competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character…
Hey guys, thanks for the crit so far. I'm in the process of rescaling the scene as it was far too big when i put a character mesh in to have a look. (i did want it to be large but turns out i made it too large) I've solved the lighting problem, unfortunately i didnt know what was causing it and i still don't however, the…
Thanks Shyralon and Brad. Here goes the tank model in sketchfab, i went crazy with the polygons cause why not [SKETCHFAB]5ca4bc52e16f40a6af8f08df3f48aec2[/SKETCHFAB] @Brad Thanks a lot for the critics, material definition and texturing has always been a problem to me, its the part i feel i lack the most and that needs…
Hello, I'd like to make the cables that run from the hips to the weapon guards physically synchronize with the character's animation. Does anyone know how to add physics to these cables in Maya? Thank you for your help
Nice! Welcome to Polycount! And thanks for starting a thread. It’s a bit bland without some nice lighting to bounce off the hair. Also really noisy. What renderer are you using, and can you increase the quality settings a bit? Some rim lighting could help a ton, look up 3-point lighting for ideas. We have some resources on…
Hi there, I'm Vince, this is my first 3D post here, I've mostly been mostly a lurker on CG stuff whilst I was still doing work for my degree, this being my final project I finish for my degree. You can find more of my stuff on artstation.com/nok3 if you're curious of the stuff I've been doing so far. So this is my…
Hello everyone. Since I'm not quite sure if I am allowed to post links and promote any business I would ask the community if you could take the time to review a webpage I built tailored for archviz artists, designers and manufacturers. You can pm me or I can edit the post and share the link in case the admin allows it.…