I am hoping someone can explain to me why this is happening. The IK which I created from the shoulder to the wrist is rotating strangely. I have attached the maya file so someone can take a look at it.
Please help me when i built Advanced face :( ( it had fault // Error: file: C:/AdvancedSkeleton/AdvancedSkeleton5.mel line 23315: More than one object matches name: SmileBulgeConstrainedOffsetCheek_R_R . I make sure NOTHING has the same name , not even in groups. And I also run through the Advanced skeleton symmetry…