The most important thing would be to either put this into a proper engine, or do a legitimate render. Proper lighting/atmosphere and materials are paramount to making something presentable, and will make a huge difference. Maya's viewports are garbage for presentation. Mobile content is not as limited as you might think,…
I'm currently looking for a hard-surface modeler interested in working with mechanical parts from small arms. I have a small project dedicated to visualization of small arms operation, which requires me to have models of every part. This gig would consist of modeling only, there is no need for texturing, doing a low poly…
Nice! You should embed your images, instead of attaching. You can use the editing button that looks like a framed landscape and sun. Also, if you embed an image in the first post, then people can use the Preview button (magnifying lens icon) in the main Digital Sketchbooks list, to see a thumbnail of your artwork before…
as with the title above. im an absolute newbie to marmoset, i have got marmoset toolbag 3 ATM, and im playing with it. i just want to play and experiment with this specific shader. https://www.youtube.com/watch?v=fDniUwf4VhI&gl=SG&hl=en-GB https://www.youtube.com/watch?v=cks3zcESv5w&feature=autoshare these are 2 examples…
Shaheer Khawar – 3D Artist | Game-Ready Assets & Product Visualization | Blender / Unreal Engine Hey everyone 👋 I’m Shaheer, a 3D artist specializing in game-ready assets and high-quality product visualization. I focus on creating optimized, realistic 3D models with clean topology and strong attention to detail — from…
Hello Fellows Im new here .I’m Anthony Im Illustrator and Concept artist open for new Projects would love to be on board on you’re vision . Could be a great fit . pls checkout my Portfolio. https://articoluminos.com/ Glad to connect with you My Discord : articoLuminos Cheers Anthony
It’s hard to tell how the leg will deform with out seeing the direction of the hidden edges. In one there is a clear pivot between the upper leg and the second half. What looks to be missing is the accommodation for the pinch. Think of how a fan opens up. Two points in space tied to a single pivot. As it starts to open it…
Workstation cards were originally designed for architects and industrial design types to push lots of polygons in viewport, with less regards to textures. Most are optimized for Open GL, which is good for this stuff. The problem is that games are almost exclusively based around Direct X technology, which is better for…
JK Rowling to pen new Harry Potter spin-off series of films http://www.bbc.co.uk/news/entertainment-arts-24067557 Great news for the UK VFX industry, that's if JK Rowling and Warner Bros make it here which I am sure they will. I wonder if EA will get the rights for the games? The films have grossed more than $7.7bn…
Ok so I'm preparing my final animation
for university and I've been building assets for the last few months. I decided
to upgrade to Maya 2018 because I wanted to make use of the new hair tools... I
was previously using 2016. I've nearly finished the bedroom environment in which my animation will take
place, and I've been…