It's all look pretty much like CelShading Toon Shading (you can google both and how it works.) with flat colours. In Arnold you have basically there a slot for Diffuse Flat Colors and can readjust color of the Shade that works something like on the screenshot. Shade color also can be connected to the diffuse color with…
The reference seems more grounded in reality than your textures. I'd expect most of the plywood to be the same size and rectangular just offset with maybe some patches. Ramps like this are made with plywood for the sides as well, but the wear should be very different. The wear also changes on these ramps from flat to…
Looked this over with Chris above. My comments on the 3D character's anatomy: - TRAPS. The traps from the side are too thick and jut too far out to the back. - BUTT. This was clearly done very quickly without much regard for how the muscles back there work together and fit. - FRONT OF KNEE: the muscle attachment at the…
Although I totally appreciate how idiotic pointless posts like the one immediately above might cause you to be annoyed Thermidor, try not to be disheartened. Youve got a great looking model so far. If you want some actual *constructive* advice on what would make her look older ( but retain the 'skinny' feel ) , here are…
Hi Everyone, I'm a Lead Evironment Artist at Creative Assembly. Working on Total Wars Campaign map is my principle domain and area, and as such I noticed recently my 2d skill have gone a little downhill from the standards I set myself when I was younger, so I've decided to do sketch a day to get my skills back on track..…