Hey folks, first of all .. i'm not very experienced in environment art nor stylized/handpainted textures, that's why i'm hoping to get some good feedback from you guys so i can improve my scene here. This is supposed to be more a environment like you have in those hack & slay games, that's why i decided to go for that…
Hallo Everyone! Just finished my graduation project.
Graduation project of an old café located in Amsterdam. The environment was created in Unreal 4 and textured with the Quixel Suite. While the graduation deadline is over, I would still like to update and improve the environment and would love to hear your feedback.…
Hallo Everyone! Just finished my graduation project.
Graduation project of an old café located in Amsterdam. The environment was created in Unreal 4 and textured with the Quixel Suite. While the graduation deadline is over, I would still like to update and improve the environment and would love to hear your feedback.…
Hallo Everyone! Just finished my graduation project.
Graduation project of an old café located in Amsterdam. The environment was created in Unreal 4 and textured with the Quixel Suite. While the graduation deadline is over, I would still like to update and improve the environment and would love to hear your feedback.…
We need a good Environment Concept Artist to do a high quality concept for a world environment. Applicants should have previous professional concepting experience. Expert painting skills is a must. Please email Damon DuBois at damon_dubois@wayforward.com for more information. www.wayforward.com
Fellow Polycounters: High Moon Studios (an Activision studio) is hiring an Associate Environment Animator for an as of yet, unannounced current gen (X360/PS3) title using the Unreal 3 Engine. This is a junior / entry level position. Full Time / On-site Location: Carlsbad, CA (about 30 mins north of San Diego) Description:…
Hi, my name is Liz and I specialize in environment art and digital sculpting. I live in the San Francisco Bay Area. For more information about me visit my portfolio website @ http://landestroyer.com or my blog @ http://landestroyer.tumblr.com Here are some work samples: Environment: Character/Sculpting:
I'm an Environment and Lighting Artist available for in-house or freelance work. I'm currently in Richmond, VA, but I'm willing to relocate anywhere in or out of the US. I've included a few images below, but you can view more work at brianleleux.com. Environments/Assets Lighting Again, more work and breakdowns at…
Hello! I'm working on a some low poly assets for a large environment that will only be seen from high above (the player is flying over a canyon in a ship). I'm new to making environment models, and new to low poly (most limited to 128 texture & 400 tris), any and all critiques or advice on how to model, texture, and be…
Hi, Im new to polycount and I hear great things about the community here. I recently took an environment class from Clinton Crumpler to learn how to create environments in UE4 so I can become more familiarized with the process and better at the art. As you can see I still have a LONG ways to go. I will keep working on it…