The only way I know of getting adaptive subdivision which subdivides based on screen area is to output your files to renderman. You can do this from both maya and Max but it's a bit more complicated from max. As far as I know neither application will do this in realtime on the screen.…
So now I'm just picturing a giant mongoloid gyrating in a tiny hair while his screen is covered with 1500 error dialogs [ame=" https://www.youtube.com/watch?v=PbcctWbC8Q0"]So now I'm just picturing a giant mongoloid gyrating in a tiny hair while his screen is covered with 1500 error dialogs[/ame].
[ QUOTE ] Only thing that sounds retarded about this one is when they said that you could have a nintendog run up to the screen and put its paws on the screen so you couldnt see anything. [/ QUOTE ]I suspect thats some sort of super power-up Concrete Donkey style attack. Can't wait for Wii.
Those are the style for the Walking Characters that could work for the game. That's a Sketch I made of the way the battle characters would Look In battle..of Course it's 2d but It's just a sketch And this is the screen with the nude 2d Character And the Title screen (Yes it's White...but it fits the theme of the game plus…
Looks like you started with a too high rez. Unless you are experienced the work is always going to look like lumpyvill. Start low, get the layout right, then go in and define the sculpt. Just my opinion, but concentrating on separate body parts as a study method leads to unbalanced learning. You can see this at times with…
Game Ready model of a Mediterranean Old House by www.vankata.info A game ready model produced in 3ds MAX 2012, containing 51 high resolution, custom textures created using Photoshop and After Effects. Here are the stats of the model: Polys: 2446 Tris: 4871 Verts: 3951 Closeup Renders The preview visualizations were created…
(Sorry for all of the questions. UDK is difficult for me.) Hello! I'm working on creating on-screen instructions for my mini-game. I noticed that after I put my message in the Draw Text node in Kismet, the text appears, but goes off screen. Is there a way to force word wrap to make my message (which is incomplete for the…
Hello , I have a small problem with zbrush , sometimes when I rotate pan around the object I am working on the screen leaves some traces of the previous image , if I move the model over that image by rotating around it it gets cancelled and eventually leaves other ghost image parts on the screen , why is happening that ?…
i want to be able to move a vert (or any component) using screen space. so i can just middle mouse click and drag it and it will translate according to which angle im viewing it. but sometimes the move widget gets locked onto 2 axes (like in the example on the right side). how can i get it back to the one on the left so i…
Hello everyone! I am a beginning 3D modeler that just started about 4 months ago. I am currently working on my final project for a 3D modeling and rigging class. Here are the screen shots of what I've done so far. 1. 2. 3. 4. I will post more screen shots as I finish up the rest of the model.:):):) All feedbacks are…