Hey there Solomon! I can't necessarily provide insight as a professional modeler (I'm primarily a 2D artist myself) but my biggest recommendation to early 3D artists is to practice some observational drawing daily if possible. It might not seem to be directly related, but when I recommend modelers to start drawing, their…
It has been a few months since I last fired up Mudbox but if I recall right: the stencil is a fixed plane in screen space that you are free to position, scale and rotate (in 2D) and use to mask your brushwork. It doesn't conform to a surface in the viewport, just hovers in front of it. Snap to curve - that's a brush option…
It's sot of hard to resist , a subject somehow looks ok at close inspection that way. Same issue you have when draw something on a canvas up close and often need a few steps back and try to catch an impression your work lefts in a corner of your eye. While Zbrush does it automatically since you go from low res to high.…
I think you should do more drawings. This character has some strange anatomy and I think if you went back and did more drawings where you explored different silhouettes you would end up with a character that was more interesting and appealing. Also try not to get caught up on rendering these drawings in photoshop, a simple…
Nice man, I really like Ryan Lang's stuff as well. Something to be a bit careful about though with his work is that he showcases his personal work a lot and his concept stuff is a bit more hidden. (professional portfolio - http://ryanlangportfolio.blogspot.com/ ) This is pretty common to do with pros who are in the scene…
well just keeping myself busy, started this new piece, not a whole environment gonna keep it on one piece this time. I drew this a few months ago. I lost the drawing. It will probably show up years from now and I'll be like huh so THERE it was. hehe. Anyway heres what i got I restarted it and redesigned quite a bit but the…
So heres a minor update. I decided to start texturing Radeks Weapons. In the iamge below from Lef to right you have a Hex Blade Greatsword, a Dancing Moontouched Greatsword and its sheath. For the Hex Blade i wanted it to be really rough and at a glance seem like raw metal. Something thats so old and beat up that it…
(not entirely sure if this is the right section, please move if i'm wrong) The end of the PSX (Playstation era) of 3D graphics holds a very special part in my memories and I am currently attempting to produce some assets that are faithful to the style and limitations of that time. I started getting interested in 3D…