There is a technique to blend a layers that are higher in your heirchy (in photoshop) and set them to soft light, and change the blue to 128 isntead of 255. What you are essentailly doing is overlaying details without causing a saturation/color shift in the normal mapping color space. I just dont know howto do that shift…
I opened this thread to track all the development steps for an ideal script solution to apply my technique. i start adding a link to a video showing actual stage of a new set of tool i'm writing for it. superspecular soft edge script is the link to see my new beta script in action. In the video i apply with a buttonpress…
Oki so i finally got to know why my baking down normals look like shhhhh. Basically my UW shells are all over the place annnnd i never played around with hard/soften edge tool. :O. shockingly. so to my question. When finishing of one low poly and doing hard/soft part. How do i know when to soften and when to harden? This…
Hello hello. I thought about a lot of ideas, preferably illustrations to do with the Warring Kingdoms line, but I finally decided I wanted to try and recreate Guqin Sona's splash art. I'm a little busy with college so updates will be slow but here's some thumbnail sketches. I'm going to try adding some values so deciding…
I have added a video to the tutorial hoping it will be more clear. Superspecular soft edge videotutorial it's at the end of the tutorial. I have tryed cam studio to do it and uploaded on youtube. Please suggest me other softwares with better compression quality and better video hosting solutions. If you make something…
I've attached an image of what happens when I try to use soft selection below. Not only am I not getting the heat signatures to show what polygons are affected, the tool simply won't taper my sword guard properly as in the left example of the image, it just makes the entire sword guard bigger or smaller, even though I only…
I know a lot of people are probably gonna do a star guardian design, but I love magical girls and was really inspired to make Sona one ;o; Here's the initial sketch and some concepts I was trying to put out. My idea for her would be to be like a goddess or the First star guardian since I really wanted to emphasize her…
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I'm learning the basics of 3dsmax poly modeling. I want to apply the soft selection falloff only for x , so if i selected a vert in the middle of sg, the falloff would only apply to the vertices on the left and teh right. Hope you can understend what i mean... I'm not sure if its possible.