huh! i never thought of that. I will do some tinkering around to see what i can do. this project was the first for me really diving into PBR rendering so I used look up tables for everything. I guess now it's time to tune things more. thank you! Beard3D Bandit said: LOL, trust me dude I always feel like i'm just trying to…
Rey did not know if it was all true. she knew who Luke Skywalker was, who Han Solo was and how he made the Kessel run. Im sure they told someone how they rescued Princess Leia to someone and then the story gets told to everyone after the battle of Endor in one Catina or another. so she probably heard the "these are not the…
I think the modelling for the legs is about right for me now. I went for a bit of a spin when addressing the balance issues in the legs, but I'm pleased where I've ended up. I've tried to bulk up the Hip connection based on feed back, which has lead to the hip socket being changed, but for the better - The colours of the…
While working on the Shadowman model (see the master thread) I came across a few things that I though are missing or at least might be nice to have in future versions of SP: * better selection tools (Lasso for example): masking off parts with a pen only can get really tedious for lage areas. The polyselection still works…
[account deleted at user's request] Good morning artists from around the world :smile: For some time now, I've been lurking in the shadows of this amazing website looking for posts about how to start one's journey into the 3D world, opinions about the industry and such. I thought it was about time I created an account here…
Been working on a modular-ish UDK project with as few materials as possible, so I've been making some tilable mats for my props. One of them that has been a blast to fiddle with is bronze/patina'd bronze. WIP! Been badly needing some realistically textured junk to fill that hole in my portfolio...