You can totally do that, in fact it's one of the best ways to work. You can try to stack them by hand. I like to unwrap one of them, then duplicate the geometry so the UVs are already stacked perfectly on top of each other. This works best if the object has specific UVs it needs to adhere. But it really depends on the…
My biggest crit is on her face, the dark lines under her cheeks make her look really emaciated, shadowing on the face in general needs to be subtle. Her boobs look very fake (implant style) which is fine if that's what you were going for, but for natural breasts they need to be in more of a teardrop shape and less orange…
"the fact that it doesn't work on your face-selection but instead everything at once is a shame" It fucks up your uvs completely. DOn't know if that's intended behaviour, so if not let me know. How and what? Far enough to enable a normal-map bake without black lines along smoothing group-borders, so it would have to know…
Ok well I messed with it some more and I think I've figured it out. I selected all the faces on the low poly model and removed the smoothing group. So basically no face belongs to a smoothing group and the it looks some what like if you had facets and highlights turned on instead of smooth and hightlights in your viewport.…
Hi Kenny, I'm just getting started in modeling myself so I don't know how much help I will be but I thought I would encourage you anyway. I have a few observations, the individual slats on the crate normal map look inconsistent from one to the next. I presume you wanted two opposite facing angles of the same degree on the…
Had my space mouse for around 3 years now and its become essential for me, Especially for blender. When you first use one it will feel very weird but becomes completely natural after a while. It might also take a while to find out a good shortcut key setup that works for you. My setup is the two button space mouse, and a…
Sooo I finally decided to make my thread, took me forever to even decide on a champion to paint! So first I did a few sketches of several heroes on my shortlist. :D Eventually I settled on Twisted Fate but I might do more if I got time later haha
Does anyone have any experience trying to create an hdr sphere from a single photo? Most of the info I've found has to do with going out and taking pictures at various exposures, but what about faking it from a single pic? This seemed to be kind of close: http://www.luminous-landscape.com/tutorials/hdr.shtml but again it…
Forced Burst Fire = Teh suck! Also, was the demo supposed to be scary?!? [ QUOTE ] I wasN't scared any, in fact the mood pretty much failed to effect me. It seemed forced. In fact, I was scared less than Doom 3 initially. The biggest annoyances I have are just "ok" voice acting, and the lack of emotional expressions on the…
We plan to build a PC and also mobile platform open world racing game with unreal engine ,There are many cars in the world, which can be manipulated and crashed by players. but there is not much experience in the car model specification. For example,we want to know how much the maximum number of triangle can be achieved on…