I am exporting terrain heightmap for backup from unity. I export with these settings: Then in photoshop, if I change the depth to 16 bits and import I get the error "Specified image is larger than file." I can import with it set to 8 bits, but that's not the right image. I tried changing the file extension to .r16 but that…
Looking to get these characters created:https://www.dropbox.com/s/87spm8n1wzwmzye/arenashooterchars.png?dl=0 We need these to be created quickly. They can be kind of abstract with hard edges. Low poly is fine. We're working in Unity and to get the full effect, we'll want to use this shader for the glowing…
Hello polycounters! I started attempting VFX in Unity using just the shuriken particle system. Other software used to make the visuals for the first video was Maya for the lightning(rendered), Max for the custom meshes, Photoshop for the rest and polish. Admittedly the lightning spell int his video is actually at one point…
Hello there! We are WideAwake: A project at the University of Southern California School of Cinematic Arts. Our game is about capturing a slice of the EDM/Rave/Music Festival experience, and putting it in a mobile game. We are currently looking for a particle/Tech artist to work on some effects for us. Specifically, we are…
Hi, I am looking for a freelance low-poly character and environment artist for a Unity game, similar to Zelda - Links Awakening (perspective).If you are available, interested and have experience in this kind of art, please contact me at c.noeth (at) mcpeppergames.com - Chriswww.mcpeppergames.com UPDATE:Thank you for…
I got my shader editor working with Unity3 and added some finishing touches. Its still not completely done so reporting bugs and suggestions would be great. NOTE: Requires Unity3. Heres some features: *Works with the free version of Unity. *Works with both forward and deferred rendering (although deferred is strongly…
The Role * Design, architect, test and implement vr experience features * Maintain and optimize new and existing experiences features * Deliver high quality and well-structured code * Share knowledge with the rest of the team to move the game forward. Requirements * Excellent C# knowledge * Unity 3D experience * VR…
Hello guys I really need help, Im going totally crazy with the unity import options, I have no idea what it wants from me And sometimes when I change the normal/tangent settings, it keeps old settings that are disabled and things like that and the more I change them, the more they seem to break or keep a history I have…
Howdy folks! My new game just released today ... Worked on it most of last year. There are definitely some kinks but over all I was pretty happy (until it got out in the wild :p ) Learnt alot of things about the unity engine and what it can handle on mobile, would have done alot of things differently if I could start over.…
Hello, my name's Steve. I'm a sesoned 3D Artist working in the industry for quite some time now. I cover the whole pipeline for any type of hard-surface assets. My main specialties are Blender, Zbrush, Marmoset, and Photoshop. I have 3 years of experience with Unity [everything from simple things like importing assets to…