End-of-year update :) Small update to wrap up the year. Over the past weeks I’ve been pushing this scene out of early blockout and into a final graybox / art blockout stage. The overall layout and vertical flow are now largely locked, and I’ve started replacing primitives with my own modular meshes from Blender to properly…
Lately there's been a huge amount of new modelling/retopo tools added to blender "under the hood," so I thought i'd mention a few of them here. first of all, intersect functions (so helpful for architecture and mechanical modelling i can't even begin to tell you. anything hard surface/precision based): [ame]…
Before anything i was very warry bout them at 1st & still might be since i never used the tablet while on the net. Yea Celosia, i tried to do the same thing though too many drops of the pen terminated my old one. :( Yes to XP pen, i managed to jump on XPpen early only because my wacom was no longer supported or a product…
this is my post from the tablet pc thread. If you are thinking of getting a smaller 13wx cintiq look at the surface too.. Microsoft Surface Pro.. Gabe from Penny Arcade now uses it and so do quiet a few other artists I just got the 128GB Microsoft Surface Pro and it's great for drawing with Manga Studio, Photoshop and…
Well...since there is nothing else to hit, it hits the parts on the other side of the model...that Low really low...Max casts its rays from the cage to the geometry and uses the first hit (I know it says to use the furthest hit, but that is the furthest from the surface of the low...so it is the first hit of the ray...at…
Hello. Can anyone please tell me - is there a possibility to insert a pre-modeled detail of any complexity in any part of any surface of my design in Fusion 360 or other CAD software? I use CAD software for concept design sometimes. For example in Revit we have some sort of surface-based families. In 3ds max we have this…
Okay, i'll take a guess at your problem: I have trouble explaining this, so try to bear with me. I sampled his colors and smudged this up in like 1minute, it's not as informative as the actual tutorial but it's more specific and HOPEFULLY addresses your problem. [link] Pick a light and a dark value to paint with. The dark…
@ Eraserhead: actually to be honest i dont know how to make a true height map.. from scratch that is.. there was a lot of tweaking i did to the maps i created to get the effect i currently have.. like i actually took them into photoshop and changed what i wanted depending on what surface it is.. currently my knowledge of…
A much improved version is ready to go, and should be landing on the Marketplace in a couple of weeks. Now includes 2 full new environments. I've also renamed it the "Procedural Surface Toolkit" since I feel that better explains its intended use. Description: Materials, textures, substances—all elements working towards a…
I'd like to work in games, though all of my work experience during college has been on trailers. I figured if I wanted to apply as a Surfacing, Lighting and Comp artist for games it shouldnt be that different right? I think my portfolio lacks sufficent breakdowns for an Environment artist so I would say characters. But…