Hey folks. I'm Arrow - been doing art of all kinds for ages, digital and traditional, and freelancing for quite a while with a focus on game art mostly in the indie world. I've been meaning to start a sketchbook thread on here for ages. Social media and Discord channels are no replacement for forums. For personal work…
I did an unwrap that came out fine on channel 1, but when I try to move it to channel 2, the texture becomes blurry. I tried hitting both options "abandon" and "move" but nothing helped. I also tried unwrapping on the second channel but it does nothing either.
I'm aware of the the show() and showProperties() functions in maxscript but as far as I know this information is only printable and not usable within the script. What I need is a way of looping through the properties of object/material/render and collecting the setting of each one into an array, is there any way to go…
In glTF PBR, metalness cancels out transmission. I suspect Substance may follow the same logic. The idea is that metals are not transparent, so as you increase metallic the transmission is decreased. In metallic-rough PBR, metal should be mostly full-metal or no-metal... partial-metallic causes non-physical shading…