"Project Aura" is a internal project from ArtOut Productions, it will a AAA quality UE4 environment, the idea is to creat it like a ceremonial spot in the middle of stunning natural landscape, I have been working on this, creating some assets take a look:
I found this page on the UE4 docs but its a little skimpy on the details for the material used. Has anyone found a full tutorial on doing shaggy carpeting in Unreal? Cheers for any help you can give
Merry Christmas and Happy New Year! Let the happiness and joy fill our houses! it took me 4 hours to model and 2 hours working on video in UE4. Please enjoy! https://www.youtube.com/watch?v=pUXJzHDWYYk
Hey Polycount, I've been practicing on a handpainted environment in UE4. Been working on it for several days and would like some crits and direction. There's a lot of work but here's what I have so far. **CONCEPT** (Mike Franchina)
I've entered "viewmode detaillighting" in to console in game mode, or even launched the project's own exe and tried it but it doesn't recognize the command. Also if anyone knows the "show meshedges" command that worked in UDK for UE4 please let me know. Thanks!