This is an interesting one cause I think at the time it was fairly advanced. Alone in the Dark 1, circa 1992...it had pretty decent pixel-painted backgrounds with like first generation 3D poly characters. I don't even think they had texture maps...just vertex colors. I'm pretty sure it was also the first "survival horror"…
Hey MOTF :) Really happy that you went in and drew up a concept before diving in.So kudos for that. I do like everything youve put into the character, but im really not feeling the creatures design. Most of the design elements dont really flow nicely or compliment each other, rather it SEEMS as if you just added in things…
Salary Range: $150–$400 per concept (negotiable based on detail level) Optional royalty sharing in exchange for reduced upfront cost Job Description: We're seeking a fantasy concept artist to bring our original ideas to life as visual references for 3D sculpting. This is for a line of high-detail miniatures used in…
Tiny update. Still making progress on the cards, but in the meanwhile that fur breakdown thread got me having silly ideas. Many unknowns, I'll only be sure it works when I get it into an engine, but I'm wondering about what vertex color is normally used for in creatures and clothing, because I got some interesting and easy…
Hey everyone! 😊 I’m a game programmer looking for a 3D modeler to team up with for a small game project. My main goal is to gain experience working with a team, and I’d love to create something horror-themed – but I’m open to brainstorming ideas together! About Me & Past Work I’ve been developing an MMORPG called…
Hey all, after countless stops and starts, hard drive failures and subsequent recoveries, as well as life just being life, I'm happy to present my latest 3D work. This is my interpretation of the Dachora creature from the Metroid series along with some flora from the Pink Brinstar area of Super Metroid. I wanted to make a…
Hi all. I am no concept artist at all so sadly I don't have any sketches behind my idea. I will try to work on it as it goes is 3D, so a lot will change for sure. Main look will be a mix between Mantis, Carnivorous Caterpillar and a Human. I would like to create an insect like creature that was meant to guard a tower with…
Hello polycount! This is the third in a series of creature sculpts I've done in order to get better at zbrush and explore creature design. The termite mound and termite sloth were both sculpted in ZBrush 4R7 and the scene was created and rendered in Cinema 4D R16 Polypaint Diffuse Map 2048x2048 Termite Sloth Normal Map…
I am making a ico/sotc inspired game with the Unreal Engine 4. The game is about a human like creature, which can communicate with spirits in a paradise ruined by a dark spirit. It sounds generic, but there is a lot more to it. I don't want to spoil potential players. :P If you want the full story just leave a PN. The…
We are a small independent developer in Pasadena, CA. We are looking for people who can work internally and externally. email fun@whitemoondreams.com for more information. Character Modeler/Texture Artist Experience: • expert knowledge of Maya or 3DStudio Max (Maya preferred) • expert knowledge of ZBrush 3.1 or higher…