Thanks for the comments and critique, Dimfist. I am having a friend rigging it to make some idle animations. The character is part of a series of characters I plan on making soon.
I agree with Cybersam, a turn table would be awesome, or even an idle animation. Perhaps even a chance to see its maps, but none the less a very tight model.
Try out 3DF Zephyr, there are a lot of different versions for a reasonable price and it is perpetual. Anyway it is better to have something more instead of not having it when it comes to CV in general.
I've been waiting for this for what seems like years now. Was it just last year (2008) that they showed at the IGF at GDC? Seems like forever ago. . . DO WANT!
Xoliul - Here's the link to the article. http://www.valvesoftware.com/publications/2007/NPAR07_IllustrativeRenderingInTeamFortress2.pdf Video here as well you might like. http://www.gametrailers.com/player/23520.html
Do you guys know a site to learn to make modular assets in maya/zbrush. Don't have to be a tutorial, it can be a video showing the whole proccess or a pdf or something. I would really appreciate that! :)
Hello ! This is my first time posting so forgive me if I'm not posting in the right place. I've been modelling this little octopus for some time, this is my first rigging a character, I plan on making a mobile game. I want to be able to export the mesh and armature to Unity. I made an IK rig following this tutorial. I…
Posted in the lola thread, someone stated some of you hang out in #md? Which server is that on? Or where do you hang out? I'm idling in irc on etg, and gamesurge every day.. thought I'd add another channel to that lineup.