Cant import character into 2019. Assets/ Import package/ only custom available. Navigate to fbx file and its missing. Import character functionality not visible from the install section of the unity hub. This is pretty frustrating. After a lot of searching I found the animations preview option. Installed activated included…
<engage sales talk> ShaderFX, worlds most integrated and artist friendly real-time shader tool, is now available for 3dsMax 2010 (32 and 64 bit). Why bother with external shader tools that require cumbersome exporting/importing and only offer non-interactive feedback, when there is a fully integrated editor available!…
Hey guys, Anyone playing around with MASH in Maya 2016 ext2? I'm trying to figure out how to use the extra input/output attributes with the python node, but the documentation is very short and vague on this.
I'm a Dota 2 artist looking to work with a lowpoly artist regarding Lowpoly + skinning. It's a set for bane for the 2017 fortivus update! Some screenshots : https://gyazo.com/a6a217b1854d1c029c5a2ed67da704bb https://gyazo.com/5f0695ddc33f761f08d7425857d78827 add me on steam if you're interested…
hi, for a project starting soon, the team would like to stick with a rather old version of 3ds max: 2011. it'll run on new hardware though that by default ships with windows 8.x. however it is an option to obtain windows 7, if required for compatibility. and that's the question, really. autodesk's website references 2013…
Hey there, I'm about to finish off my final year of college and would love some feedback. Im aiming towards game animation. Hope you guys enjoy. https://vimeo.com/191534459
Demo Reel 2016 from Charles Wallace on Vimeo.
I just read this article. I agree with a lot of the things it talks about. So i thought i would share it. http://gamasutra.com/view/news/172088/From_the_Editor_E3_2012__The_E3_of_Disillusion.php [At this week's E3, publishers in the so-called "triple-A" video game industry made perfectly clear -- more than ever before --…