At Waveforce Studio, we are driven by a genuine passion for game art. Lead by Minh Pham - a 7year industry veteran alongside a core group of dedicated artists, we combine our love for aesthetics with strict technical standards. We are a lean studio delivering the perfect balance of high-end visuals and flawless…
I have an issue with Substrate where anything over the fogged (rough) glass has artifacts around them. Like a glow and the area around doesn't have the rough glass. The more rough the glass surface is, the more the artifacts become larger. Went through a lot of settings and didn't have any luck. Anyone encounter this…
Все привет. Сейчас я занят работой над коллекций для поджигателя. Здесь я буду выкладывать этапы своей работы. На первом этапе я добавил сетку из шестиугольников, но сделал ее не сплошной. На втром этапе я добавил брызги, они буду символизировать частички огня На третьем этапе добавлю фоновые штрихи и полосы, покажу вот…
Question to the Cascading Style Sheet gurus... I have a couple different link classes (a.resume, a.footer, a.video, etc.) but I'd like them to all use the same a:hover style. Is there a way to do this? Here's what I have right now. The a:hover only seems to affect classless links... a { color: #ffaa00; text-decoration:…
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As the title says. I am working on a model for use in a game. It took me a long time to adjust the skirts of the model because the weights on the front and back of the model are just different, which caused the dizzying. I thought about extrusion, but I had already merged the back of the clothes with the body, and I had…
Absolutely I would love to talk some about it! I was hoping someone would ask :) Ideation & Pre-Production So about a year and a half ago I saw an awesome water simulation by Grant Kot ( www.grantkot.com/MPM/Liquid.html ) And I was looking for a challenge outside of work and the water simulation inspired me to do something…
I'm an active dota workshopper, so this will be a fun new challange. My inspiration for this hat is typical archer leather hats which i'm turning into a helmet. I know it looks like a spaceship atm. but with some sculpting and textures i'm sure it will fit right in. Starting on the bow when the helmet is done. Cheers!