I'm just going to pimp out blizzards recent work for upcoming expansion, they're really putting out some great characters and environments lately. Here is a new instance they recently showcased: "Skywall" (Links to fullsize below icons) http://static.mmo-champion.com/mmoc/images/news/2010/august/skywallraid_12803_01.jpg…
Hi I was just messing with the Maya MEL script and somehow I created a small script for my workflow but there is one error. I don't to where to paste this line if ( `window -exists nameWindow` ) { deleteUI nameWindow; } HERE IS MY SCRIPT.......... // create a window with a menu bar window -title "3DGhost" -menuBar true -w…
UPDATE Here is the finished ver,could have tweaked some more but overall pretty happy with the result. My budget was 2500 tri's for this bust (in actual fact in came in just under). Used Basic Translucent shader with reflection at 50% coupled with 1 diffuse,spec and normal map at 1024x1024 Was going to go with a fatter…
If i understand this correctly you want to change all textures but not with some internal settings (nowadays maybe with nodes). So maybe with some node based images processing tools.. like for example mentioned here: https://www.pixcores.com/2022/01/4-free-open-source-node-based-image-editor ?? So you can use the same…
here is my script I want to assign that blinn material in my script also as you can see in the image. // delete window if it exists if ( `window -exists jayantsWindow` ) { deleteUI jayantsWindow; } // create a window with a menu bar window -title "3DGhost" -menuBar true -w 220 -h 200 jayantsWindow; // two frame layouts…
I read the transcript, not seeing what this indicates? or how it refutes points made in previous video from the youtube artist. the AI takes an input image (in many cases, a copyrighted image which cannot be reused for commercial purposes without permission). Then it transmogrifies the image and does various other things.…