Greetings! thought i'd post detailing the progress for a project i'm working on in my free-time. I don't always have time to work on it, but i'll try and update as I go. :) The project is based off the Morey Mansion although I made some slight edits to make it more modular and a little easier to manage. I'm working from…
You're simply in that weird state where you already know quite a bit of technical things, are being influenced by a highly specific tool that is not "standard practice" (HardOps) ... while also lacking experience to get some perspective on things. A few things : • A HardOps/Boxcutter model can look fantastic, but it will…
Cool concept. You may be well aware of this but made your own decisions regarding it, but there does seem to be a little difference between the scale or the concept and your block-out so far. It seems small, but to me it makes a difference in how the scene feels. There is a couple factors at play, I think, such as the…
Yes I am aware of the 3DS Student licenses. I have been using Max for a few years now and have grown quitw fond of it, but I am not allowed to make money off of anything made with said student license. This is why I'm forcing myself to learn Blender. I'm aware of most lowpoly modeling techniques and sketching isn't a…
Just noticed that I've used a fifth of my monthly domain bandwidth in a day, so I'm hosting on imageshack for now, I'll keep checking if they're up. Hope you prefer the renders this time. So basically, I've bashed up the cage a little bit in zbrush, made it look less plasticy, hoping to achieve a beaten metal look to it…
Although whether or not my pimp hand is strong has yet to be established. Here's a link to my portfolio-in-progress. www.willhawthorne.com The last time I posted progress on my portfolio, I got quite a few criticisms on developing a splash page. I hadn't actually intended to keep it, but I am taking those suggestions to…
So I have a basic maxscript or command that I am building out a context sensitive script with later on which is here: if selection.count >= 1 do<br> collapsestack selection Which works as intended when Evaluating it through the script editor. It will collapse the stack no matter what down to my editable poly. Which is what…
The “beast” I intend to create is a testament to the
ambivalence of my own existence I think. It’s about the barriers I build and the lengths I take to protect them. I want to acknowledge the part of my consciousness that is
usually reserved for spending an hour looking for a parking spot and present a
creature that is…
Carl! crashed.. so I will take it as a sign to be concise. ( and try to ignore marxism after the birth of nationalism... and other tangents ) Unlike the luddites we still suffer with to this day... Modern Artists embraced science hardcore since the dawn of the 2nd industrial revolution's micro advances ( bio-genetics…
Look, at school they are going to tell you a lot of BS! You make the site as easy to navigate as possible. Your site screams college graduate, it's similar to what I made when I graduated. You put a lot of effort into it and it shows, but that's not really relevant to the game industry unless you are applying to be a web…