Rikk The Gaijin: i am using a normal map but whats getting that nice shading is really the anysotropic reflection i have both the main reflection and secondary reflection ad anysotropic with diferent anysotropic direction so i can get more spec in different places and the refraction shift is tweaked as well, i also have…
4-16-2012 Pulled an all nighter so I'm going to go ahead and count this as 4-16-2012. This was a 1 hour to 1.5 hour speed sculpt without reference starting to feel alot more confident with faces but still have a ways to go. Might move on to the other parts of the body... I need to sleep first though. As always any C&C…
Pretty much this. At the very least it promises some sort of feedback even now when tournament sets are being scrutinised more than ever. @pior - I believe the perception that tournament items get in more easily comes from a period about 1.5 to 2 years ago when tournament items were pretty much the only items getting into…
The gesture and some of the proportions looks a bit off. Click on any of the guys on this site and you'll see from and side views you could use as reference:…
miauu's Script Pack ver. 1.5 is available. Changelog: New Script: Set Edge Length is tool that allows you to change the length of the selected edges or segments to desired value. Supported objects are Editable Poly, Editable Mesh, Splines(Line and Editable Spline) and objects with Edit Poly modifier on the top of their…
Good tips. Right now the exact opposite is happening. Too little time to fix some details, thus lower quality work. Makes me look like a slowpoke. I am feeling the burn out slowly kick in right now for myself. Some breathing room is definitely needed. What is a good "longer estimate"? Times 1,5? Times 2? Anyway, from now…
Final Render ! her is the final result of 4 week of intences work :) The scene have been rendered in Unreal Engine 4 All the light are baked except the directionnal light for the lamp, in game mode the fps count are between 90 and 110 fps All the software used : * -Autodesk Maya * -Marvelous Designer * -Substance…
Oh, very cool ! Yeah, in it's current state this tool is a bit strange to use but I can see how it would totally work with a few added realtime controls for curve tension and origin placement. Basically, some kind of virtual curve drawing aid :…
nice man the progression of changes to the face improved the final look 110%.her right hip looks a lil funky but u can get away with it in the pose. yeh the eyes feel like they need to be set back a fraction, maybe with shadowing, or deeper/bigger eyelashes .but overall you should be pleased with the face as it reads as a…