I'm sharing a collection of brushes, patterns and a "perfect pixel" layer style for photoshop. If you like pixel art, you can grab them at https://artstn.co/m/zqmL or http://cbr.sh/7wm9s3. It's what i use for my pixel art in photoshop.
Working on a pixel art toolkit for photoshop (still) but got the live previewer window working finally :D Thread is here : http://polycount.com/discussion/179830/pixel-art-toolkit-pat-photoshop#latest Also, the dog pixel art is done by Bannon Rudis.
So I've taken up making photos into pixel style art using beads. There's some really great examples out there. I'm having issues with getting the size I want the design to be. Maybe I'm just over thinking again. Here's the break down of what I've done.... I scaled down the image til I got the pixel look that still retained…
Aahh right you are. I guess I meant a Polygon is a tangible representation of a 3D form on a screen. Similar to how a pixel is an accurate representation of a pixel screen. A NURBS curve, and a 2D vector are not really properly represented on a screen, and need to be converted to Polygons/Pixels to be represented.
I'm looking for an artist to help me with art for a 4x Sci-Fi game. You will be doing low poly models with pixelated textures and pixelated normal maps. We will provide you with concept art and art guides. The models will mainly be buildings but also starships and foliage. Contact me if you're interested or want more…
Jocose: those squares in the rotor blades are 2x2 pixels, with a 1 pixel space in between. Hexagons aren't really possible due to technical limitations.