They raised the price of the Photoshop subscription from $10/month to $15/month. Apparently they sent out emails on this a few months ago, but I only realized it had happened when I examined my last couple bills from them. An amount I can still afford, but I'm no longer willing if I have a choice. I've left and come back…
Anyone willing to share tips and tricks for when you're working to replicate a likeness, be it from a concept or real-life example? Wouldn't mind some tips towards this sort of stuff.
nother one. it's late so I didn't finish the hands, I just left my marker blocks there, the right side on is actually decent, left the left side one bare and unrendered.
Hey guys. I'm looking to build up some lighting examples in my portfolio, so I'm looking for any maps WIP or already finished that I could take a stab at prettying up for you. If you have any shoot me a PM and we can talk more.
Does anyone know a way to mirror a rigged arm in modo? I mirrored the skeleton, and the mesh and renamed everything. But somehow I find no way to unbind the left arm from the right skeleton. So that I can then bind the left arm mesh to the left skeleton with the premade weights. ?
That really sucks. At least you didn't lose any fingers. I'll have to check out your new robo hand when you're at work. I've had tons of injuries from odd things. One sword one actually. I was stabbed in my left forearm in a sword fight. :D This was in high school and I was in a play for a history project about greece. We…
Since copywriting is a huge deal in creative works, I want some clear information regarding copywriting for the Workshop. So can I copy protect concepts under my name, will Valve have an issue with it? Or will it be registered as "their" assets? What I do know is that Valve copywrites our work once accepted in the game (if…
Hey, I'm having some trouble modelling the handle of a gun using only probooleans. Its fairly simple that could be achieved by box modelling, but I cant seem to get the shapes right with the booleans, especially at the finger grips. I've just used a bend modifier over a cylinder and just let it pass through the grip but…
So, I've been lurking a long time, a bit timid to post. I suppose with the war going on (which I plan on participating in for Polycount), I should let everyone know who I am. So, this is the character I finished last week. I recreated Ammon Jerro from Neverwinter Nights 2 using this image and this image as my reference.…
I'm looking for any Criticism or Tips on ways I can improve my portfolio. I'm happy with the layout right now and can only think I need better work on there. I've split it into 2 sections Left Side - for Hard Surface Work (Guns, Vehicles, Robots for Applying for Simulation or Bigger Games Studios). Right Side - Hand…