To apply, use this link and click on the 'apply here' button: http://www.dovetailgames.com/vacancies/2015/jul/21/3d-general-artist-gach011 Role title: 3D General Artist Reports to: Lead Artist Department: Flight Base Location: Chatham Overview of Department The Aviation team are recruiting to deliver the next generation of…
GAME485SB Introduction This is my final project in my last class before I graduate with my BA. With my final project I want focus on particle effects as that is my area of interest. I will use Unreal Engines Matinee tool to record the cinematic and upload to poly count through YouTube. The cinematic will be approx. 2…
Hey everybody here at polycount :D My name is Matt, and I'm 21 years old. (I feel like I'm on a dating website ^_^). I haven't done anything art related in a long time, but in the past few weeks have gotten into 2d drawing and recently found this website! I LOVE this website! I love seeing what everyone can do, it's so…
okay - I actually had some ideas about this while I was at work today (bug fixing day so lots of opputunity to think) wall of text: Name: Princess Hadrienne. Age: 21 Bio: born the daughter of a subjugated king, Hadrienne grew up feeling that she was denied the life that she deserved as part of her birthright, she is bright…
Oh its so much more complex especially with bones. So many bones, such a nightmare to skin weight and so easy to screw up. You need a lot of bones to deliver a good performance. And when you're talking about facial animation Most people myself included strongly dislike animating faces with only bones. Most facial animation…
Marvel reuses that music for nearly every trailer. It's actually a pretty old song by a band called Curve. The filter track was nice though. I have the first ironman comics printed in archive from my grandfather. Tony Stark was nothing like this. They make him out to be this terrible arms dealer, ruining the original…
[ QUOTE ] Now take said person that owns .50 cal for sport and he loses his whole family in a terrible accident and goes a tad crazy. Drinks a lot and just hates life. Said person climbs up to a high location near a large amount of people and starts shooting. This type of thing has happened before and could easily happen…
Just so you've got my Feature requests in one post, I'll post them here: -If you could simplify your material tree, that'd be nice. Right now it's a bit of a chore to drill down into the right bit and change it. -definately consider drag&drop support wherever it makes sense. for instance: dragging tex_N, tex_d and tex_s…
Maybe it's just hard for people who live in prosperous countries to imagine anything better since they live in a society where they have abundance and majority (or can buy it). I come from a 3rd world country and have never taken anything for granted, and when I see something like the Venus Project I can't help but jump on…
In the end following Fanfarer hints I managed to put together a script that toggle the WrapMode between 0 and 1 of a selected list of brushes (getting some help on Zbrush Central). That's the code, that can be customized according to your needs. :) The code beow creates the Brush WrapMode subpallet in the Zplugin menu that…