Well, it's not non-destructive, but I think I've found a way that works pretty well in Photoshop. * Duplicate the layer that you want to visualize the saturation of. * Change the image mode to Lab color (Image->Mode->Lab Color.) Don't flatten the image when it asks you. * In the channels palette click the Lightness…
Ok from what I read up on, screen is the inverse of multiply. so formula would go something like Constant 1 - A * Constant 1 - B Tried this in UDK and it did work though I dont have photoshop installed to ensure it works correctly. EDIT: Installing photoshop and will report back if its correct. EDIT2: Nope :( Still going…
Yeah I love watching 50 year old, tux wearing, short, fat guys grab a dogs nuts... [snotty B] "look at my dog, his name is prince he sleeps on a cashmere pillow and eats dog food that is imported from France. I only let him drink bottled water also. It doesn't matter he is dumb as a rock and runs into walls because of all…
Also check out the Normalize function of TexTools lowest left button. It will scale or Normalize the UV shells to more or less match in scale. Which is something the relax feature does but with Normalize it's not going to relax the faces as it normalizes. It's in the main UI command panel under the modifier stack in…
everyone is getting way off base here. this has nothing to do with porn. who decides if a game is art and therefore shouldn't be rated? do games like Lesiure Suit Larry and The Guy Game, which are all about T'n'A, have the same artistic merit as Final Fantasy and Metal Gear, which are games that tell stories/play out like…
Hi Guys! I just read about garbage collection and it seems "OK" that maxscript reserves more and more memory with every script-run. BUT i wondered why this small scripts counts the rollout numbers up and up... Script:( rci = rolloutCreator thename "test title" rci.begin() rci.end(); print rci.def) Ouput after 1st…
<b>Update</b><br> <br><img src="https://i.imgur.com/EPrAXiv.jpg" alt="" title="Image: http://i.imgur.com/EPrAXiv.jpg"><br> <hr> <br> Hello all.<br> <br> I'm working on a character inspired by this great illustration: <a rel="nofollow" target="_blank" href="https://www.artstation.com/artwork/level-up-demo" title="Link:…
Hi all, This is driving me crazy and I have spent hours on this and cant figure out why this doesn't work. I have a total of 3 machines. A,B,C. A is my main machine that I am running UE on and doing my builds on. B and C are my agents. I have them setup correctly, they ping each other and show up in the Coordinator window.…
Thanks for the help peeps ! So I've had a go at speeding it up and making it more flashy and I've ended up with 3 slightly different ideas I'm liking. I've sat on these the last day or so and I think I'll be polishing B. IMO it reads a bit cleaner from game cam, it distracts the least when active (allows focus on game FX)…
Oh I like the hexagons a lot. It depends on what you want to achieve but from where I see it you could go 2 directions: Option A) Leave them as they are but for me they have a little bit too much bump / normal / whatever you are using :D (Especially seen on the right side where the highlight lights the edges of the…