Haven't posted in a while. Did some cleanup and added the final detailing on the skin and metal a little bit ago and have started on the low poly. I'm trying a new method for retopology and it's taking forever lol, so getting to baking is going to be a ways away. The color texture isn't exactly where I want it to be, so I…
Alrighty, last stretch of working on secondary shapes before moving on to tertiary detail! Got some feedback from friends that his face could be a lil' baby-er and less tweeny, so I rounded out some features a tad and added a little more fat in some places. Did some general tightening and tweaked his proportions a bit too…
I think you could lower his hairline a bit. Also make his nose a little less broader and the roof of the nostrils more slanting downwards. Thicken his left lower eyelid and sculpt in the shape of his corneas. I think his upper eyelids might have to come down a bit on the sides closest to his cheeks (the lateral side? not…
Hey Polycount :) After spending a healthy amount of time procrastination on Mordhau, I've come back to my project to work on some lighting changes and some fabrics. I've jumped into Marvelous designer for the tents, and with some help from my friend Dom Marriott , I've been able to put together a tent, and then go on to…
Thanks so much for the amazing detailed critique guys, it really helped me out. I decided to go with a bit heavier moss to give more color variation, and you are right Iconoplast silly me made it grow from the bottom because i thought for some reason moss it needed cool moist places but after looking at references I…
So yeah i think its a good idea but at the moment it might create a bit of an awkward silence if you give it to him in that state :P Like, "Oh that's nice but who is this old guy?" You really need to think in space for that one. One thing that will help you doiong so, is to use a more top-down lighting setup when you work.…
slow climbs like up an ice cliff in modern warfare 2? ha well i actaully agreed with that was a bit slow, liked how it started out all prince of persia like but then got to slow at the end. im not animation expert but i like a lot of your portfolio, but there were some things i didnt like and didnt feel lit. what I liked:…
This is a great effort! You could use a bit of color variation in the face. Redder nose, ears, lips. Purplish eye sockets. Less saturation & sharper highlights on tight areas of skin. Forehead, nose bridge, cheeks.. The eyebrows look stuck on, or fake. Dont try at this rez to paint idividual hairs. Work on getting a good…
10 min... that's a long time. Unless it's a requirement I would cut that down to 2-3min. That is still a daunting task but it can be made easier if you animate at 15 fps instead of 24. If it's too choppy (that depends on the motion) you could kick it up to 30 and start doing in-betweens to smooth it out, but at least you…