Put some work on nose bridge, mouth and chick. You can use anatomy references to nail the forms. Also look like some of hairs are penetrating in the head.
Hey! I'm a student at Kelowna Center for the Arts And Technology. Right now I'm modeling a character to bring into UDK for my Game Production Workshop. I'd welcome any critique and criticism on my project. The plan is to bring the dragon in parts into ZBrush as subtools and add detail there to create a normal map. I'm…