Hi, From time to time I need someone that clean up odd geometry and artifacts. Segment characters into modular pieces so they can be kitbashed with other characters. Reposed limbs into different positions and gripping weapons. Then any adjustments so the meshes are 3D printing appropriate. Can you send me quotes per…
Hi! I recently started learning marvelous designer, and I'm already got stuck on basic controls. I can't for the life of me figure out how to drag and select multiple objects in 3d view! It says right here in the manual: But no matter what I try, it doesn't work. Selection rectangle doesn't appear. I can only click on…
Hey everyone! I just wrapped up my very first hero asset, following the entire game art pipeline. I had SO much fun with this project, and it really solidified for me that I am doing what I am meant to be doing. I pushed myself by finding a bit of a complicated reference to go off of, but I am very happy and very proud of…
Hello everyone! I’m happy to share the final result of this material I’ve been working on for some time now. It’s a mosaic material for which I also created two variant sets of textures to make the in-context presentation shots. Hope you like it!Here’s the ArtStation post where you can find a few more shots from the…
Hi there so I got this question and bare with me if the answer is so obvious. Just I like to make sure or see if there is something else I should keep in mind for the future. I'm full of questions and get better understand of the pipeline :) So I finish following this tutorial of this model that turned out well. Now I like…
Fantastic work! Curious about the sale of Phoenix labs to Forte, critical path games should attempt to buy back the ip from Forte or any possibility for asset buyback. A good article on that saga, https://www.gamedeveloper.com/business/what-happens-when-a-secretive-blockchain-company-buys-your-game-studio This is more of a…
Hello everyone! I wanted to share my latest piece I’ve been working on: a Barrett MRAD Really happy with how it turned out — especially the materials and overall balance of realism and design. Check it out and let me know what you think! 👇 ArtStation - Barrett MRAD – Game Ready Sniper Rifle
The time has come. 🔥 For three relentless hours, every move, every stroke, every decision will define what rises from the void. I’m honored to announce my participation in the #LIVEZBrushSculptOff2025 — the ultimate battle of creativity, form, and will. My creature remains hidden… for now. 🕯️ But on the day of the…
Hi folks, I’ve been working on a Blender add-on to speed up asset prep for UE5/Unity. It automates LOD generation, collision mesh setup, and clean exports — basically removing a lot of repetitive steps for environment artists and tech artists. BlenderNation covered it recently: 👉 BlenderNation Article I’d love to hear what…
Personal shout-out for Bohdan Lvov, his CitiCar prop among others had inspired an overally complicated project as it gradually dawned upon me while working to complete it during these past months, though nevertheless have to say remains a lot of fun so keep safe + best wishes too Bohdan, family and friends in Zaporizhizha…