Alright Muzz, been thinking about it while I work, so here are my thoughts. >What i was suggesting wasn't to dilute the work of professionals, is that honestly what you think i am suggesting? I guess I sorta see this as a consequence of promoting fan/artist interaction. >Having a clean professional way for fans to follow…
I guess it all depends on which rabid dog you're talking about, which country you're living in, and what the repercussions for shooting the dog are. Do you really believe the world is a safer place now that the US has invaded Iraq and ousted Saddam? Do you believe that the likelihood of a terrorist attack are any less now…
The Lead Programmer is responsible for an individual project in close relationship with the studio manager, studio technical director, and producer, ensuring projects are delivered on time while targeting the best experience and quality. As part of a growing team, your mission will be to drive and participate in the…
Gameloft's New Orleans studio is adding a Senior 3D Artist to the team. The bar is always being raised at Gameloft - show us your very best generalist work to have an opportunity for this position. Gameloft New Orleans works on a variety of projects, and in a variety of genres and art styles. We are looking for artists…
Gameloft's New Orleans studio is adding one, possibly two, 3D Artists to the team. The bar is always being raised at Gameloft - show us a portfolio with your very best character or generalist work to have an opportunity for this position. Gameloft New Orleans works on a variety of projects, and in a variety of genres and…
Rev Share Opportunity Check out our Website: http://www.amalgamboardgame.com/ Browse our Facebook: https://www.facebook.com/AmalgamBoardGame Take a peek at our Twitter: https://twitter.com/GameAmalgam Game Brief/Overview: http://www.amalgamboardgame.com/overview/ Simplexity Game Studio's Statement: Our goal is to achieve…
There are larger things at play here than your poly count. You need to really sit down, take the time to address these areas, and not rush through things. I am only writing this because, simply put, you still do not seem to grasp the idea of making a quality asset. Most everyone here on this thread and the last have given…
Towards the end of the modeling process I started to think of my final illustration. The last few projects I've done, I've taken them straight from Zbrush to Keyshot to render passes, and finish up with a paintover in Photoshop. This process has been popular for a number of years now and can be quite liberating in…
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Hi! This is my first time posting work to Polycount, and my first attempt at hand painted textures! I figured a weapon with a few different materials to it would be a good starting point. Being a fan of Avatar and Legend Of Korra I figured something from either series would be fun. Reference I gathered up my reference's…