Cool! Keep in mind that if these images are ends unto themselves, they step outside the realm of concept art and become production art, maybe even production animation assets. But all in all, this is a very interesting project and I like where you're going with it. Are you adding your animations in After Effects?
c++ is definitely the industry standard and nearly all job application demand it, so yes he better be comfy with it. And I do not want to neglect that at all, I just say that there is a world next to c++, and that is also used in games.
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
I know cloud rendering sites like these are getting bigger now: http://www.rayvision.com/en/main.php https://www.rebusfarm.net/en/ but I'm wondering, Instead of having to invest like 20 - 30 thousand dollars for a workstation that can render as fast as I'd like to with vray/renderman/mentalray to create my initial frame /…
@sachoi I'm not sure if this answers all your questions. The goal of this project is to generate a AAA quality asset. I wanted to model this weapon for a few years so I decided to do so. Once it is done, I plan to add it to my Artstation. My process is to simply load up reference in the viewport of the software that I use,…
Hi all, I'm having some issues with baking, the first image shows how the mesh looks in marmoset without any baking done yet and the last image is after baking the normal map. I tried increasing the size of the low poly so it covers the high poly but that didn't fix the issue. here are all the files…
here we go, this is is all the same mesh from the left with different settings and levels of support applied. 1. being the base 2. with support geo/quad chamfers 3. unaltered creases 4. bit of support geo 5. fully supported lemme explain support loops can carry a lot of stuff such as the flat top in this case as it offsets…