uploaded 4 new videos today A update on shoebox will come in in the next few days but should install automatically as since the last release a update manager was added. Masking flat images [ame=" https://www.youtube.com/watch?v=6C-OR48x2IM&list=UUthitAX8BC2zolBRP-cHg8Q&index=4&feature=plcp"]ShoeBox: Mask flat images -…
It's been a while since I posted here, but I've been working way more on the programming side than the arts side, and kinda harder to show the programming updates D: I figured would be better to just make a video showing it once I got more of the programming updates done. Going back to the arts soon ^^ Well, I had this art…
I tried adding a print out that displays the current grid size but right now its updating every tick. It would be nice if it only updated when the grid sized changed but I don't know how to detect that: The changes I made start on line 117 (of the version you posted prior to you update) label lbl_nodeName "select a node"…
New Update! We are aware of that the collisions are currently not handled in an acceptable way. But we have updated the game with: - A properly functioning water script (The fallback versions was used in the previous version but now, it looks awesome! :) ). - We have also adjusted controls and how the camera and spacecraft…
wow Thankyou guys for supporting those still using this. I've spent the past 2 years under a rock, only to find that this is still being used - on one side I'm humbled that people still use this shader, on the side side... damn! it's old and crusty :D Maybe it's time to do some updates... I've been slowly updating my folio…
Why make a new Topic for this? It's usually best to keep updating your existing thread, that way people have context. Plus, the people who replied in the last one will be notified by default when you update with a new reply, so you'll get their eyeballs on it too. It's just great to have all the info in one place, if you…
[WIP] #3 Fixing baking artifacts and beginning of Texturing Hi all! This will be a quick post with a small update. Baking Issues: I fixed the bake artifacts in photoshop with blur and smudge brush and assigned ID masks for the high poly in marmoset then organized the dagger's parts into corresponding folders in substance.…
We need testers for iPiStudio experimental release 1.2.0.119 The latest release can be downloaded from: http://www.truebones.com As new release implements new copy protection technology, we would like to collect some feedback before making a full official release. As a bonus for early adopters, the new release resets…
Hi! - I was going to update webpage this morning and do some re-rendering of old models. I was just going to render old rapper model but then i decided i would do some changes which did have time to do earlier. - Updated all textures, remade shapes and fixed edgeflow here and there. - I also updated face, added small…
As part of my personal development, I have been working on my player character for the Lostmonster project, the main character. I recently updated the initial concept I had for this character. We conducted a test to evaluate how well the topology performed, and we are very pleased with the results from the start.…