Hello everyone! I am a student artist looking to improve my work. I've been interested in character modeling for quite some time now and I am looking forward to hear everyone critics on my work. I am also want to know if my current models can be considered low poly because I am planning to sell some of the at turbo-squid (…
Hi my 2nd year students have just finished their first group projects, its a love letter to The Last of Us. The brief was to create an environment set in London as if it were a DLC map for the Last of Us universe. 2 teams comprising of 10 students and was competed in 12 weeks. and I think they have done a good job so I…
Hi guys, not sure where else this could be posted, so here it is. I created this guide for my students last year, and they seem to really engage with it. It's meant to be a quick (albeit 71 pages) tour of some principles of high-poly modeling and the process of baking simple normal maps using 3Ds Max. Do you guys think…
If you play it, pay for it. If you say you never would of bought it, don't play it. There are gray areas and not all files shared are "teh illeglez" but the majority of idiots who pirate should be paying for the content they consume. Especially if they want there to be an industry that they can apply to for a job... If…
This looks cool Kees! I'm just going to chime in with the others here, why is this not available for regular Maya? We have a game school with ~120 students and we're paying good money for the full Autodesk Entertainment Creative Suite Ultimate. Autodesk decides to add new features for working with real-time shaders (highly…
Haha, I don't live in US or Asia to say if this is accurate or not. But my point is that education in Asia tends to be a bit harder than in Western countries. Students there feel more pressures of life than us here at the same age. And again, I repeat, I'm assuming the way things used to be (documented in texts, magazines…
have you met any past or current students from this course? do you know of any in the industry you desire to be part of? Id really investigate this and talk to students if you can. I went on a very broad computer arts style 3 year degree here in the UK and honestly there was only 2 modules each lasting about 5 weeks each…
The ones that did it didn't think it was stealing, more like borrowing for convenience/personal use with no scope to make any money worth prosecuting against And since there is no way to confirm if the source software was pirated (since they would run the model through a legit version/output to engine) unless someone…
I think they see it as entry level by their metric. I'm not really sure why this is, but its flexible atleast in my experience. Like at EA, I was one of 5 people hired and we all have differences in required exp and portfolios and all of us were given the same art test, had interviews and were hired for base pay at…
do those companies actually do internships for foreign students? how are they getting into the country? with a students visa? i know for juniors its pretty much impossible to get any working visa first thoughts from a quick check of your assets. work on your cleanlyness. your models are appealing, so you already are on a…