I don't recall having this issue in older versions of UE4 and previous - in 4.15 (with Epic's 'Photo Realistic Character' project loaded - if that makes a difference) the main editor viewport renders blurry with a flickering noise overlay, apparently attributed to temporal AA. i can turn this off via settings -> engine…
But you agree that the male breast is merely a less enlarged version of the female breast, so my point still stands. Not all men are attracted to breasts, and some aren't even attracted to woman at all. What we like as humans also has a lot to do with our experiences. In older days, very plump woman were seen as the peak…
what: simple maxscript that stores and reads per camera stored rendering resolution settings (width and height). You simply click on a camera of that list (list of your cameras in the scene) and it will change the aspect ratio of the safe frame and change your render width and height settings. Its quite specific but…
Hard to say without knowing the context. How big is this piece, and how close does the player get to it? Generally, we try to optimize away any loops which are not adding to the silhouette. Only judge shading in the context of the actual game engine, and preferably in the game level where it’s lit. After a while doing…
This looks like a fun project and the progress so far is promising. Very nitpicky, so feel free to ignore: I think some of the cracks on the face are a bit random. They go in all directions rather than following some internal structure or weak points, and some of the widest, most open parts are in flat or depressed areas…
Scatter compound object is one of the older tools, so it's had less love than newer approaches. Thankfully like everything else in Max there are multiple ways to scatter things. Object Paint is pretty nice https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-2C745521-EAD4-4A9E-A2CF-7A4B6DDC486D Array modifier is the…
I have a suggestion for the website. * It would be nice to view what you have purchased on the website in a library rather than just a List. (With thumbnails etc so you can visually view what we have already purchased with the points) * Ability to filter out already purchased results when searching. * Have an option to…
He start to look nice . In front view : Id like to see more masseter - medial border(attached image) , also fat above the eye lid should aim higher - small crease you have there is horizontal should aim higher to brow line In side view : Top of the head is too wavy . Below zygomatic and behind masseter you have empty…
Recent iPi Change History Latest version: 1.3.1.123: * Improved calibration algorithm for dual Kinect configuration. * Improved accuracy for Kinect cameras – taking non-square pixels into account. * Minor UI improvement: support for drag-and-drop of video and project files. * Minor bug fix in activation dialog with…
I think your head is far too wide. The width of the face looks okay to me but if you compare it with this pic of a human male skull you can see the difference. Also the neck is far too thick in the side view. It seems you are going for a more muscular physique but even they don't have necks like this. When the muscles of…